XCOM 2
Squad Cohesion
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Actualización: 11 ABR 2016 a las 20:40

Fixed

Changed the implementation of dead soldier checking for squads to be nigh-identical to how the game checks for valid deployable soldiers. Should hopefully prevent the dead rising now.

Actualización: 11 ABR 2016 a las 12:44

Cleaned:

Game state wasn't properly added to history at one point with the tactical mission hud screen listener.

Actualización: 11 ABR 2016 a las 3:44

Added:

Squad management functionality at Squad Select

Psi offense bonuses for the various cohesion buffs


Reworked:
Relationships button should now show only relationships with live soldiers

Actualización: 9 ABR 2016 a las 20:42

Actualización: 9 ABR 2016 a las 20:23

Actualización: 9 ABR 2016 a las 4:34

Added captured soldiers penalty

Actualización: 8 ABR 2016 a las 23:30

Added button to main soldier display in the armory to show a soldier's individual relationship scores

Actualización: 7 ABR 2016 a las 15:22

Added additional total squad cohesion summary, to the squad select personnel list screen to account for Leader's Pack changes to the standard Squad Select screen.

Changed how shaken worked from squad-wide to individual based. Squad-wide shaken can be re-enabled in the .ini

Actualización: 7 ABR 2016 a las 15:22

Actualización: 7 ABR 2016 a las 12:29

Typecasted (I think that's the term?) the Squadselect screen to hopefully avoid issues with other mods that need to adjust the screen