Space Engineers

Space Engineers

Thruster physics & Differential throttling
Showing 71-80 of 143 entries
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Update: Sep 16, 2016 @ 11:11am

* CoT calculation is now atmosphere-dependent,
* Fixed thrust loss when opposite side has no active thrusters,
* Fixed drift with inertia dampers on after exiting planetoid gravity well.

Update: Sep 9, 2016 @ 9:50am

Fixed thrust loss indication not displaying when passive mode is on.

Update: Aug 23, 2016 @ 9:40am

* Fixed incorrect CoT computation,
* Reduced drift when turning.

Update: Aug 21, 2016 @ 6:14am

* Added chat commands to toggle thrust loss and vertical speed indicators,
* Added manual throttle slider to thrusters,
* Reduced upward bounce when hover engines have slip prevention disabled,
* Steering routine now uses atmosphere-dependent maximum thrust,
* Toolbar items now have icons.

Update: Aug 8, 2016 @ 10:02am

Workaround for landing gear unlock screwing physics.

Update: Jul 1, 2016 @ 8:49am

Another Keen's refactoring update.

Update: Jun 16, 2016 @ 11:56am

Keen's refactoring update.

Update: Jun 4, 2016 @ 4:34am

* Improved input reading -- now the code obtains commands straight from cockpit instead of relying on ModAPI calls,
* Some slight linear solver optimisations.

Update: May 28, 2016 @ 9:15am

* Improved anti-slip accuracy for high TWR ships,
* Small tweaks to triangular mode,
* Aditional multi-threading support.

Update: May 24, 2016 @ 5:43am

* Moved calibration to tertiary thread,
* Rewrote triangular mode routine,
* Reduced flicker.