Garry's Mod

Garry's Mod

[CW2] KK INS2/DOI SWEPs (2018)
Näytetään 81–90 / 124
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Päivitys: 26.9.2016 klo 6.06

- Bipod Angles stay during reloads without removing Reload Progress
- new reload time system, outdated sweps get rekt
- fixed missing Reload Progress on shotgun reload_*_empty anims
- M249 now uses all 3 reloads like in INS2
- added [DOI] C96s, brassknuckles, DE Smoke grenade, C4 and more

Päivitys: 23.9.2016 klo 14.15

- added more missing soundscripts

Päivitys: 23.9.2016 klo 12.49

- crawling sounds now loop with animation

Päivitys: 23.9.2016 klo 11.39

Prone Mod Support

- updated nearwall/sprint anim logic on slow grenades
- INS2 style slow grenade controls are now default (for new users)
- fixed everyones favourite sprint2idle holster sound
- updated majority of anim tables to use idle anims where possible - should fix snappy down2idle transitions
- added support for https://scriptfodder.com/scripts/view/1975

Päivitys: 21.9.2016 klo 11.28

- updated content check notification trigger
- updated slow grenade controls (throw no longer requires release of both mouse buttons)
- added simple tool to check anim table setups
- updated animation logic to use DOI GL EMPTY anims (visible on Enfield)
- cleaned up animation tables of non-existing anims
- linked few unused animations

Päivitys: 20.9.2016 klo 12.13

- updated element browser sorting
- fixed RGDM 3d2d hud

Päivitys: 19.9.2016 klo 23.39

- fixed element browser sorting

Päivitys: 19.9.2016 klo 14.35

- fixed std part welements not being networked (mags, handguars, rails...)
- welements for cw_dropped_weapon entity
- updated HolsterTime statDisplay to work with CW Base sweps as well
- fixed few missing v/w elements
- element browser now sorts alphabetically

Päivitys: 17.9.2016 klo 11.33

- fixed init and statdisplay lua errors

Päivitys: 16.9.2016 klo 15.26

- added RGDM Smoke grenade