Arma 3
RDS Civilian Pack
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Update: Mar 28, 2021 @ 11:12am

sound config repack

Update: Mar 28, 2021 @ 7:49am

+ Added RDS variants of Civilian Presence modules - it can be expanded with extra faction by adding new entry to RDS_CivilianPresence_Presets class
+ Added Polish civilian faction
^ Added Zeus placeable uniforms & items
@ Fixed MMT backpack position
@ Fixed some alpha sorting issues in VAZ-2103 interior
@ Fixed UniformItem class location

Update: Mar 27, 2021 @ 12:06pm

Update: Mar 27, 2021 @ 12:03pm

Visibility fix

Update: Mar 27, 2021 @ 12:00pm

+ Added new Sound Set configuration for all vehicles
+ Added civilian presence module unit variants (not plugged in yet) - they have scope=1!
^ Tweaked siren sound script - it's utilizing Sound Sets now
^ Added animated chains to bikes & motorcycles
^ Tweaked suspension config of all vehicles
^ Tweaked bike pedals script
^ Added new fire geometry to civilians
^ Added ability to pack mountain bike so it can be carried on your back
^ Added config preloading - better Zeus compatibility
^ Added postInit to vehicles & character randomization which should result in better MP synchronization
^ Added mirrors bounding boxes to improve their performance
^ Switched character voices to vanilla russian language
@ Fixed bicycle & motorbikes physics
- Removed obsolete fuel leak script

Update: Sep 17, 2016 @ 1:11am

1.31
@ fixed dedicated server random CTDs
@ fixed duplicated villager stringable
@ fixed S1203 passanger getting stuck
@ fixed some small .rpt errors
^ added ejectDeadDriver to Bikes & Motorbikes

Update: Sep 6, 2016 @ 4:22am

1.30
+ added Jawa 353, Yamaha TT-650 motorcycle & 2 Bikes (Old & mountain bike)
+ added 2 handheld flashlights - Janta & LTS-1
+ added short/long light toggle (r - toggle light, t - toggle cabin light)
+ added engine destruction effect & improved hitpoints on all vehicles
+ added Rocker character from A2
+ added random civilians class
+ added groups of random civilians
+ added eden previews images
+ added some more eden attributes (open door/trunk, blinkers control)
+ added unique pictures to all uniform variants
+ added car alarm for locked vehicles (applies to Golf IV & Octavia) - launched upon hit or by fire from large caliber guns
^ changed emergency light keybind to ctrl+g (cycle next grenade key)
^ improved blinkers UI handler (changing between vehicle through VG should preserve ability to activate blinkers)
^ tweaked mirror position in Skoda Octavia
^ updated destruction textures for most of vehicles
^ tweaked physx of some vehicles
^ renamed vehicle skeletons for better cross mod compatibility
@ fixed wheel dust position
@ fixed some items were missing in cfgPatches
@ fixed injury selection on right leg for all characters
@ made workaround for broken searchlights ( https://feedback.bistudio.com/T118330 )
@ fixed Octavia windows hidding on destruction
@ fixed vehicle dashboard illumination
@ fixed Apex errors
@ fixed rds_car_warning_triangle_to11 flashlight & pointer .rpt errors

Update: Feb 22, 2016 @ 4:40am

Update: Feb 22, 2016 @ 4:34am

Fixed S1203 Ambulance visibility through windshield with siren turned on
Fixed Volga trunk items visibility
Tweaked trunk items handling (spare wheels)
Fixed FPP pistol aiming problems
Fixed Siren audible even after destruction
Added TO11 & First Aid Kit as placable items through editor/zeus
Tweaked sounds here and there
Some other small tweaks

Update: Feb 11, 2016 @ 8:56am

1.20
*Added siren for police car & ambulance (shortcut available - C (deploy CM), toggle siren sound binded to B [binocular])
*Added blinkers (q/e - left right, r - warning lights)
*Added car first aid kit item
*Added warning triangle TO-11
*Added spare wheel script
*Added dlc icon
*Added police holster as vest item with visible holstered pistol inside
*Added new, VG like, pictures for all vehicles
*Added trunk anim for Scoda Octavia II
*Added some eden integration (random wheel & ikarus doors control)
*Accessing inventory from outside automaticly opens trunk if such anim is available
*Fixed ikarus, octavia & s1203 sounds
*Fixed S1203 FFV get in/out anims
*Fixed worker & villager weapon aiming errors
*Fixed police car interior error
*Improved suspension behaviour for all vehicles
*Improved light effects
*Improved physx
*Ikarus doors stays open if you use "open door" action