Left 4 Dead 2

Left 4 Dead 2

Makeshift Flamethrower
Viser 1-10 af 10 forekomster
Opdatering: 10. maj 2017 kl. 14:32

- Fixed thumbnail

Opdatering: 10. maj 2017 kl. 14:30

- Changed the custom weapon system to require a base mod.
- Witches now get agitated and friendly fire is correctly registered.
- Rebalanced damage, friendly fire should now be lessened at lower difficulties.

Opdatering: 28. juni 2016 kl. 6:53

- Fixed bug in weapon controller.
- Added compatibility for M72 LAW.

Opdatering: 14. juni 2016 kl. 5:06

- Added entity watchdog to weapon controller to make sure the entities the flamethrower creates get destroyed if the flamethrower is despawned.
- Added working fuel gauge.

Opdatering: 21. mar. 2016 kl. 9:58

- Updated custom weapon script to the tutorial version.
- Fixed flamethrower not being removed from inventory when empty, and being unable to be refilled.

Opdatering: 27. feb. 2016 kl. 12:21

- Restructured Scripts.
- Added compatibility with Barnacle Gun.

Opdatering: 13. feb. 2016 kl. 5:54

- Empty flamethrowers can now be refueled from gas cans.

Opdatering: 10. feb. 2016 kl. 22:29

- Added missing weapon script.

Opdatering: 10. feb. 2016 kl. 9:39

- Fixed flames not reattaching when switching between flamethrowers.
- Fixed null dereferences after deleting players.
- Flames now get (mostly) blocked by solid objects.
- Changed the way damage works.
- Tweakes additional spawning.
- Added close range melee weapon damage.
- Added instructor hint when the flamethrower is low on fuel.
- Improved sound volume.

Opdatering: 31. jan. 2016 kl. 6:00