Insurgency

Insurgency

Convoy
Showing 1-6 of 6 entries
Update: Feb 15, 2016 @ 10:28am

// Final version of the map now available!

// General Update:

- No more DEV Textures.
- Fully Optimized. (Should be less / no more FPS issues)

// Gameplay Update:

- Adjusted the VIP points for Ambush. (Now Outside INS Spawn)

Update: Feb 5, 2016 @ 3:31pm

// General Updates:

- Skybox & Fog Settings Overhaul
- Large amount of details added
- Increased cover positions added
- More Optimization

// Gameplay Updates:

- Added Infiltration
- Added Ambush
- Fixed Push Blockzones

Update: Jan 15, 2016 @ 1:59pm

// General Notes:

Bridge:
- Removed lots of reeds.
- Added ruins.
- Added large (DEV) building. (Optimization)
- Added new Underground route from Bridge to Shop opposite office.

Market:
- Added new entrance / building.

INS Spawn:
- Scaffolding added.
- New underground route added. (Goes to Market)

Update: Jan 13, 2016 @ 11:22am

// General Updates:

- Added More Textures.
- Added Object Fading. (Optimization)
- Added more a little more cover to Alpha.

// Gameplay Fixes:

- Fixed Skirmish INS Cache from being inside blockzone.

Update: Jan 11, 2016 @ 6:48pm

New Map File:

Convoy_b2 - New File Name!

GAMEPLAY UPDATE:

- Added more Entrances to INS Spawnpoint - Lower / Upper floor Entrances.
- Gameplay Tweaks - (Fixing Spawn Points, Adding Cover, etc...)
- Clipping Update - Added huge amounts of clipping.

// PUSH:

- Moved INS Spawn closer to OBJ
- Moved Vehicles forward - (Will fix the tanks from not moving)
- Added more Blockzones to prevent spawn killing

Update: Jan 8, 2016 @ 6:55pm