Insurgency
Convoy
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Aggiornamento: 15 feb 2016, 10:28

// Final version of the map now available!

// General Update:

- No more DEV Textures.
- Fully Optimized. (Should be less / no more FPS issues)

// Gameplay Update:

- Adjusted the VIP points for Ambush. (Now Outside INS Spawn)

Aggiornamento: 5 feb 2016, 15:31

// General Updates:

- Skybox & Fog Settings Overhaul
- Large amount of details added
- Increased cover positions added
- More Optimization

// Gameplay Updates:

- Added Infiltration
- Added Ambush
- Fixed Push Blockzones

Aggiornamento: 15 gen 2016, 13:59

// General Notes:

Bridge:
- Removed lots of reeds.
- Added ruins.
- Added large (DEV) building. (Optimization)
- Added new Underground route from Bridge to Shop opposite office.

Market:
- Added new entrance / building.

INS Spawn:
- Scaffolding added.
- New underground route added. (Goes to Market)

Aggiornamento: 13 gen 2016, 11:22

// General Updates:

- Added More Textures.
- Added Object Fading. (Optimization)
- Added more a little more cover to Alpha.

// Gameplay Fixes:

- Fixed Skirmish INS Cache from being inside blockzone.

Aggiornamento: 11 gen 2016, 18:48

New Map File:

Convoy_b2 - New File Name!

GAMEPLAY UPDATE:

- Added more Entrances to INS Spawnpoint - Lower / Upper floor Entrances.
- Gameplay Tweaks - (Fixing Spawn Points, Adding Cover, etc...)
- Clipping Update - Added huge amounts of clipping.

// PUSH:

- Moved INS Spawn closer to OBJ
- Moved Vehicles forward - (Will fix the tanks from not moving)
- Added more Blockzones to prevent spawn killing

Aggiornamento: 8 gen 2016, 18:55