Invisible, Inc.

Invisible, Inc.

Generation Options+
Viser 11-18 af 18 forekomster
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Opdatering: 14. sep. 2017 kl. 9:39

Fixed Countermeasures never disappearing.
Added options for credit scaling and credit scaling ceiling.

Opdatering: 3. sep. 2017 kl. 6:26

Fixed some stuff that was not reset between games if the mod was disabled.

Opdatering: 6. maj 2017 kl. 7:55

Added option for Final Attack Strength, a variable that exists in the base game but is hidden. It is set to 1 on Expert and 2 on Expert+.
Added options for travel time.
Rooms per level can be set to random, and Rooms per level can be set to scale.
Mission difficulties can no longer be higher than 20 (10 without dlc) because of setting starting hours too high.

Opdatering: 23. feb. 2017 kl. 2:43

Added options to change the number of Incognita Slots
Added options to change how often agents talk to each other at the beginning of each mission
Added options for firewall strength, delta and scaling
Added new values to time attack, ko time, rooms per level, campaign hours and starting hours options
Consoles per level, safes per level and firewall options can now be set to random
Fixed language pack issue.

Opdatering: 24. jan. 2017 kl. 23:11

Compatible with the latest version of Sim Constructor

Opdatering: 3. apr. 2016 kl. 12:23

You can now change the time your campaign starts at, and the amount of missions that will be available to you from the start.

Opdatering: 20. mar. 2016 kl. 11:05

You can now change the amount of guard and daemon spawns (works with the latest version of Advanced Guard Protocol)
Fixed a typo
You can now choose 3 or 4 rooms per level

Opdatering: 31. dec. 2015 kl. 5:13