Arma 3
CUP Terrains - Core
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Update: Feb 23 @ 2:16pm

Version 1.19.2 (23|Feb|2026)

ADDED:
- cup_terrains_opx_structures_c - Added editor previews for all OPX structures.

FIXED:
- cup_terrains_ca_structures - Fixed visual faces missing from damage group named selection in A_Castle_Donjon_dam.p3d.
- cup_terrains_ca_structures - Fixed roof element collision data not included in damage group named selection in A_Castle_Bergfrit_dam.p3d
- cup_terrains_opx_structures_c - Fixed windows of the clinic being way too strong to break.
- cup_terrains_opx_structures_c,complex - Fixed missing door actions in cup_opx_complex_04.p3d.
- cup_terrains_opx_structures_complex - Fixed missing collision geometry in cup_opx_clinic.
- cup_terrains_opx_structures_complex - Fixed Z Fighting faces in cup_opx_clinic.

Update: Feb 8 @ 3:20pm

Version 1.19.1 (08|Feb|2026)

ADDED:
- Zargabad Clinic.
- Zargabad Clinic Helipad.

FIXED:
- Fixed firelod animation in Wall_L1_gate_EP1.p3d.
- Fixed model offset added to misc_cable objects accidentally in the last update.
- Fixed geometry lod in CUP_OPX_Construction03.p3d.
- Fixed missing geometry in cup_opx_construction03.p3d
- Corrected inheritance for class WireFence and class Land_Pletivo_dira to Wall_F.
- Fixed non convex components in cup_opx_structures_construction01.p3d.

IMPROVED:
- Added geometry occluders to OPX Sets: House, Commercial, Industrial, Construction and Complex where applicable.
- Added MLOD's to OPX commercial set.
- Added MLOD's to OPX Complex set.
- Added MLOD's to OPX House set.

Update: Dec 31, 2025 @ 2:22pm

Version 1.19.0 (31|Dec|2025)

ADDED:
- cup_terrains_opx_structures,
- cup_terrains_opx_structures_c,
- cup_terrains_opx_structures_complex: - Added OPX Object set containing:
10 Houses
6 Commercial
4 Construction
6 Complex
2 Industrial
8 Infrastructure
3 Military
13 Walls

FIXED:
- cup_terrains_ca_roads2 - Removed edit lods in kr_t_asf3_grav.p3d and kr_t_asf3_mud.p3d to clear missing texture errors.
- cup_terrains_ca_structures_e - Fixed missing file path in IndPipe2_big_18_EP1.p3d.
- cup_terrains_ca_structures_e - Fixed missing file path in IndPipe2_big_18_ladder_EP1.p3d.
- cup_terrains_ca_structures_e - Fixed missing file path in IndPipe2_big_9_EP1.p3d.
- cup_terrains_ca_structures_pmc - Removed editlod in icebox.p3d to clear missing texture errors.
- cup_terrains_roadfix,worlds - Aliabad UBC error

IMPROVED:
- cup_terrains_ca_plants_e - Colour tweaks to texture and rvmats for both Populus trees in plants_e.
- cup_terrains_ca_plants_e - Material changes to bushes and trees in plants_e pbo.
- cup_terrains_ca_plants_e - Tweaks to textures and lods of b_AmygdalusN1s_EP1.p3d and b_PistaciaL1s_EP1.p3d.
- cup_terrains_ca_structures,e - More texture upscales.
- cup_terrains_ca_structures,e - Various base texture upscales.
- cup_terrains_ca_structures_e - Retexture of a_stationhouse_ep1.p3d.
- cup_terrains_ca_structures_e - Market stall texture upscales.
- cup_terrains_ca_structures_e - Various base texture tweaks.
- cup_terrains_ca_structures_e - Changed map type to power line for Misc Cable objects in Structures_e.
- cup_terrains_ca_structures_e - Retexture of a_stationhouse_ep1.p3d.

Update: Dec 30, 2021 @ 4:24am

Version 1.17.1 (29|Dec|2021)

https://docs.google.com/document/d/e/2PACX-1vRSKo5qgGB1fZaX1hwmUZha0vK90uKJ1Sd64_ICzNvkqRT1erdJJgC1O9hQAaWb8CHPujDsXz-aeLrp/pub

Update: Oct 4, 2021 @ 2:35pm

https://www.cup-arma3.org/download

Update: Sep 23, 2020 @ 7:24am

https://www.cup-arma3.org/download

Update: Mar 8, 2020 @ 5:05am

Version 1.15.0 (08|Mar|2020)

ADDED:
* cup_terrains_ca_buildings2,ca_structures,ca_structures_c - added remodeled Hospital building

FIXED:
* cup_terrains_ca_misc3 - Fixed penetration material on tent_west.p3d
* cup_terrains_ca_structures - players cant vault through windows on guardhouse anymore
* cup_terrains_compositions - Fixed "No entry 'bin config.bin / CfgVehicles.Land_Misc_Cargo1a"
* cup_terrains_compositions - Fixed "No entry 'binconfig.bin/CfgVehicles.Land_A_crane_rails" - Resolves T3664

IMPROVED:
* cup_terrains_ca_buildings2,ca_misc3 - Changed map icon for tent_west.p3d from fortress to regular house.
* cup_terrains_ca_buildings2,ca_misc3 - Upscaling test on detail textures for some industrial buildings.
* cup_terrains_ca_structures - Changed rubble texture on castle ruins models for Enoch equivalent.
* cup_terrains_ca_structures - Increased length of the roadway lod at the entrance of A_Castle_Bergfrit.p3d.
* cup_terrains_ca_structures - Increased width of the roadway lod at the top of A_Castle_Bastion.p3d.
* cup_terrains_ca_structures - New a_office_001_co.paa texture.
* cup_terrains_ca_structures - New cihla_dark_co.paa texture.
* cup_terrains_ca_structures - Removed incorrectly functioning occluders from castle objects. Closes T3750
* cup_terrains_ca_structures - Removed small railing section from the top of A_Castle_Stairs_A.p3d.
* cup_terrains_ca_structures - Replaced base texture for castle objects with texture from Enoch castle objects.
* cup_terrains_compositions - Edited some compositions to use non-hidden objects

OTHER:
* cup_terrains_ca_structures,ca_structures_c,editor_c - & fixed hospital collisions, broke hospital glasses. win some lose some. ref T3683

Update: Jan 28, 2020 @ 7:45am

Version 1.14.0 (27|Jan|2019)

ADDED:
* cup_terrains_a2_editorobjects,buildings,ca_structures_e_c,editor_c - added remodeled Ind_Pec_02 warehouse, ref T3315
* cup_terrains_ca_data_baf_c,ca_sounds_c_dummy,dbe1_models_dbe1_c,music - Added A2(+ DLC) Music and configured music for Zeus
* cup_terrains_ca_plants_e2 - New material for p_carduus_summer.p3d.
* cup_terrains_ca_plants_e2,ca_structures_e - Added new material for p_heracleum_summer.p3d
* cup_terrains_compositions - Added Added desert compositions for Zeus and 3Den use, courtesy of ZECCUP by LSD
* cup_terrains_compositions - Added dozens of object compositions for Zeus and 3Den use, courtesy of ZECCUP by LSD
* cup_terrains_compositions - Added missing quotation mark to macro.
* cup_terrains_worlds - Added the old Utes intro from Arma 2

FIXED:
* cup_terrains_ca_buildings,ca_misc_e - fixed duplicated service LODs in a couple models
* cup_terrains_ca_structures - players cant vault through windows on guardhouse anymore
* cup_terrains_ca_wheeled_dummy,terrains_core - fixed missing animation errors for placeholder anims

IMPROVED:
* cup_terrains_ca_language,ca_language_e - Updated Japanese translations

REMOVED:
* cup_terrains_ca_buildings - Removed incorrectly setup occluder from garaz.p3d. Closes T2910

Update: Jan 28, 2020 @ 7:18am

Version 1.14.0 (27|Jan|2019)

ADDED:
* cup_terrains_a2_editorobjects,buildings,ca_structures_e_c,editor_c - added remodeled Ind_Pec_02 warehouse, ref T3315
* cup_terrains_ca_data_baf_c,ca_sounds_c_dummy,dbe1_models_dbe1_c,music - Added A2(+ DLC) Music and configured music for Zeus
* cup_terrains_ca_plants_e2 - New material for p_carduus_summer.p3d.
* cup_terrains_ca_plants_e2,ca_structures_e - Added new material for p_heracleum_summer.p3d
* cup_terrains_compositions - Added Added desert compositions for Zeus and 3Den use, courtesy of ZECCUP by LSD
* cup_terrains_compositions - Added dozens of object compositions for Zeus and 3Den use, courtesy of ZECCUP by LSD
* cup_terrains_compositions - Added missing quotation mark to macro.
* cup_terrains_worlds - Added the old Utes intro from Arma 2

FIXED:
* cup_terrains_ca_buildings,ca_misc_e - fixed duplicated service LODs in a couple models
* cup_terrains_ca_structures - players cant vault through windows on guardhouse anymore
* cup_terrains_ca_wheeled_dummy,terrains_core - fixed missing animation errors for placeholder anims

IMPROVED:
* cup_terrains_ca_language,ca_language_e - Updated Japanese translations

REMOVED:
* cup_terrains_ca_buildings - Removed incorrectly setup occluder from garaz.p3d. Closes T2910