Arma 3
Resist
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Update: Sep 25, 2016 @ 3:59am

FIXED: White screen on game loads in Approaching Thunder

POTENTIAL FIX: Character frozen upon entering sewers in Approaching Thunder (1.64 update)

Update: Sep 24, 2016 @ 8:03am

FIXED: Task completing early on Approaching Thunder

Update: Jul 27, 2016 @ 1:07am

POTENTIAL FIX: Skeleton errors in RPT log.

FIXED: Missing string for Sewer Marker (Entrance).

Update: Jul 20, 2016 @ 9:10am

ADDED: New sunrise post-process effect for Road's End

FIXED: Truck is now synchronised with events in Road's End

FIXED: Sniper will now engage Coleridge at Kill Farm

TWEAKED: New CTRG insignia

FIXED: Armour has now been reconfigured correctly following an update

FIXED: Zamak truck was not arriving in Road's End

TWEAKED: AAF Spec-Op loadouts (Apex DLC detection)

TWEAKED: Knight briefing animation in Essential Requisite

TWEAKED: CTRG Beret

TWEAKED: Fishermen and boat compositions in Essential Requisite

ADDED: disableAI "PATH" commands for static AI shooters

ADDED: Missions will automatically fail if civilians are killed

TWEAKED: Aperture levels in sewer

FIXED: Convoy should now move correctly in Approaching Thunder

TWEAKED: Resist DLC icon

Update: Jun 8, 2016 @ 7:20am

POTENTIAL FIX: Repair truck was exploding on mission start in Road's End

Update: May 20, 2016 @ 1:44pm

FIXED: Corrupted Stringtable.xml

Update: May 11, 2016 @ 4:09am

FIXED: Sewer Junction roadway LOD

FIXED: Some minor localization issues

Update: May 2, 2016 @ 12:20pm

ADDED: Icons for advanced task system

FIXED: Modded content now has correct locations in the Eden Editor

ADDED: Clean up scripts to boost FPS in several missions

ADDED: Sewer Section V1

ADDED: Sewer Section V2

ADDED: Sewer Section V3

ADDED: Sewer Junction

ADDED: Sewer Dead End V1

ADDED: Sewer Dead End V2

ADDED: Sewer Entrance / Exit V1

ADDED: Sewer Entrance / Exit V2

FIXED: Inability to use weapon sights during sewer secene

FIXED: Some of the barrack beds were clipping with the wall

FIXED: Path to stamina hint is now correct

Update: Feb 14, 2016 @ 12:18pm

FIXED: Some localization Russian issues

Update: Jan 23, 2016 @ 1:25pm

FIXED: Finishing Options None with the EBR rifle would cause errors in the subsequent mission.