Garry's Mod

Garry's Mod

Fallout 4 Power Armor V2.0 [FPA 2]
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Update: May 8, 2024 @ 7:51pm

Hotfix: Armor Customization menu now closes when dead or entities are removed

Update: May 8, 2024 @ 7:12pm

Added Compatibility for MW Base, Fixed bug that allowed entering PA whilst in PA, Added commands to control DT/Min Damage, Fixed some missing animations, Player Models now display the Bodygroups they had, Bodygroups no longer reset when entering PA

Update: May 6, 2024 @ 2:16pm

Removed left-over debug prints

Update: May 6, 2024 @ 1:38pm

Fixed some ARC9 SWEPS having incorrect World Models

Update: May 5, 2024 @ 11:35am

Fixed Power Armor blank/T-Pose for players when re-connecting (added validation timer, now send SteamID64 instead), Fixed invisible weapons when default bone is not found (instead return Bone 0), Added compatibility for TFA Call of Duty MW SWEPS

Update: May 3, 2024 @ 6:00pm

Added Bodygroup reset on entering PA to prevent incorrect Bodygroups from external Addons

Update: May 2, 2024 @ 3:15pm

Fixed footstep error on some surfaces, Fixed PM having incorrect offset in SP

Update: May 1, 2024 @ 6:06pm

Added Sprinting, Added DarkRP Compatibility

Update: May 1, 2024 @ 3:39pm

Added velocity check to prevent exiting in mid air

Update: May 1, 2024 @ 3:11pm

Fixed a bug caused by calling SetModel clientside where head would not draw