Garry's Mod
Fallout 4 Power Armor V2.0 [FPA 2]
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Actualización: 8 MAY 2024 a las 19:51

Hotfix: Armor Customization menu now closes when dead or entities are removed

Actualización: 8 MAY 2024 a las 19:12

Added Compatibility for MW Base, Fixed bug that allowed entering PA whilst in PA, Added commands to control DT/Min Damage, Fixed some missing animations, Player Models now display the Bodygroups they had, Bodygroups no longer reset when entering PA

Actualización: 6 MAY 2024 a las 14:16

Removed left-over debug prints

Actualización: 6 MAY 2024 a las 13:38

Fixed some ARC9 SWEPS having incorrect World Models

Actualización: 5 MAY 2024 a las 11:35

Fixed Power Armor blank/T-Pose for players when re-connecting (added validation timer, now send SteamID64 instead), Fixed invisible weapons when default bone is not found (instead return Bone 0), Added compatibility for TFA Call of Duty MW SWEPS

Actualización: 3 MAY 2024 a las 18:00

Added Bodygroup reset on entering PA to prevent incorrect Bodygroups from external Addons

Actualización: 2 MAY 2024 a las 15:15

Fixed footstep error on some surfaces, Fixed PM having incorrect offset in SP

Actualización: 1 MAY 2024 a las 18:06

Added Sprinting, Added DarkRP Compatibility

Actualización: 1 MAY 2024 a las 15:39

Added velocity check to prevent exiting in mid air

Actualización: 1 MAY 2024 a las 15:11

Fixed a bug caused by calling SetModel clientside where head would not draw