Invisible, Inc.

Invisible, Inc.

Programs Extended
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Opdatering: 27. aug. 2023 kl. 9:04

V5.103:
* Fixed Clone subroutine cloning hostile AI itself.

Opdatering: 25. aug. 2023 kl. 6:16

V5.102:
* Fixed Poke notifying wrong guard.

Opdatering: 22. aug. 2023 kl. 13:23

V5.101:
* Added Club program.
* Added Format daemon.
* Added Switch (PWR), Install (PRO), Clone (REA) subroutines.
* Accumulator (ENH), PWR Efficiency (ENH) and Overclock (ENH) min difficulty: 3 -> 6
* All ENH subroutines with minimum difficulty of 4 to 8 were shifted lower by 1 (4 -> 3, 5 -> 4, ...)

Opdatering: 8. juli 2023 kl. 1:11

V5.100:
* Fixed crashes with AI subroutines trying to make brainless guards think.

Opdatering: 4. apr. 2023 kl. 7:41

V5.99:
* Fixed infinite loop when Queue subroutine was identified after it triggered, but before it added cooldown to program that triggered it.

Opdatering: 25. mar. 2023 kl. 7:05

V5.98:
* Fixed Resonance crashing tooltip display and being impossible to buy.

Opdatering: 8. mar. 2023 kl. 8:16

V5.97:
* Plague is now compatible with AI Terminal firewall increase (More Missions mod).
* Axe and Split now need devices to be scouted first before they are affected by indirect hacking.
* Added Emergency Reserve to program selection at campaign start.

Opdatering: 18. feb. 2023 kl. 8:42

V5.96:
* Fixed Feast breaking 1 firewall less than stated in description.
* Fixed few strings.
* Agents that do not have ability to hijack Consoles will no longer have "AI Access" abilities.

Opdatering: 10. feb. 2023 kl. 8:31

V5.95:
* Improved tooltip on Queue subroutine.
* Implemented minimums for PWR cost and cooldowns for subroutines.

Opdatering: 22. jan. 2023 kl. 14:13

V5.94:
* Fixed Ring program description incorrectly saying it's 5x5 area (it's 7x7).
* Added backend code for Advanced Cyberwarfare mod.