Arma 3
CUP Vehicles
< 1  2 >
Showing 1-10 of 16 entries
Update: Apr 5 @ 3:07am

Version 1.12.0 (03|Apr|2019)

ADDED:
* CUP_AirVehicles_AH64 - Added a variant of the AH-64 without the radar.
* CUP_TrackedVehicles_AAV - added AAVP7 Command variant for RACS
* CUP_Vehicles_Core - Added functionality for generic searchlights on driver-only vehicles
* CUP_Vehicles_Tractor - added Tractor (new and old versions)
* CUP_WheeledVehicles_BRDM2 - Added CDF and Chedaki Snow BRDM2 Textures
* CUP_WheeledVehicles_BTR60 - Added CDF and Chedaki Snow BTR60 Textures
* CUP_WheeledVehicles_LAV25 - Added RACS variants for LAV25 as proper public classes
* CUP_WheeledVehicles_RG31 - Added: Black ION reskin
* CUP_WheeledVehicles_RG31 - Added: RG-31 configs for US Army and ION PMC
* CUP_WheeledVehicles_UAZ - Added CDF and Chedaki Snow Textures for all UAZ variants
* CUP_WheeledVehicles_UAZ - Added searchlight to all UAZ models, controllable by driver
* CUP_WheeledVehicles_Ural - Added CDF and Chedaki Snow Textures for all Ural variants

FIXED:
* CUP_AirVehicles_AH64 - AH-64 can now mount AGM-65 Maverick missile.
* CUP_AirVehicles_AH64 - Cleaned up the AH-64 config.
* CUP_AirVehicles_AH64 - Reworked the rotorhead texture of the AH-64.
* CUP_AirVehicles_C130J,CH47,ChallengerII - Fix BAF crew classnames
* CUP_AirVehicles_Ka52 - (maybe) fixed locality issue with Ka-52 double gunner seat not unlocking correctly in MP
* CUP_AirVehicles_Ka52 - fixed Ka-52 shadows for gunner view
* CUP_AirVehicles_MH47E - fixed bad classname in HC-6 helicopter
* CUP_AirVehicles_SA330 - Inventory on SA330 is now accessible from outside the vehicle
* CUP_AirVehicles_UH60 - De-Noodled the rotor
* CUP_TrackedVehicles_AAV - fixed AAV headlights
* CUP_TrackedVehicles_AAV - fixed AAV7 muzzle flashes when shooting with the GMG
* CUP_TrackedVehicles_AAV - fixed min/max elevation on AAV turret
* CUP_TrackedVehicles_m1_abrams - Fixed; Fire Geometry had a few convect components and at least one case of wrong normals
* CUP_TrackedVehicles_M60 - fixed missing zoom level on M60A3 TTS
* CUP_TrackedVehicles_T72 - Fixed ERA tiles not moving with turret
* CUP_TrackedVehicles_T90 - Fixed ERA tiles not rotating with turret
* CUP_TrackedVehicles_ZSU23 - CUP_O_ZSU23_Afghan_ChDKZ is now really the asian variant
* CUP_WheeledVehicles_BTR60 - BTR60 now has proper hit effects when shot at
* CUP_WheeledVehicles_BTR40 - fixed initial head tilt for btr40 driver
* CUP_WheeledVehicles_BTR90 - fixed indestructible tyres
* CUP_WheeledVehicles_Datsun - Fording depth raised so it can traverse water like a real offroad
* CUP_WheeledVehicles_LSV_02 - fix incorrect allowedPositions for LSV (Qualin) acre racks.
* CUP_WheeledVehicles_MTVR - Fixed woodland MTVR's cargo bed, it had camo applied to the floor.
* CUP_WheeledVehicles_RG31 - Fixed: Muzzle Flashes now work
* CUP_WheeledVehicles_RG31 - Fixed: Proper preview images
* CUP_WheeledVehicles_RG31 - Fixed: VhC texture selection now works
* CUP_WheeledVehicles_RG31 - Fixed: Wrong inheritence of Car_F
* CUP_WheeledVehicles_Stryker - FIXED: Gunner not visible in outside view
* CUP_WheeledVehicles_UAZ - fixed broken shadow on UAZ with hardtop
* CUP_WheeledVehicles_UAZ - fixed light cones visible on MG and SPG9 variants
* CUP_WheeledVehicles_UAZ - Muzzle flashes rotate now
* CUP_WheeledVehicles_UAZ - Added Visible lights and light cones to armed variants
* CUP_WheeledVehicles_V3S - Fixed ability to change Praga texture with virtual garage in 3DEN
* CUP_WheeledVehicles_Vodnik - GAZ Vodnik glasses can now be destroyed correctly

IMPROVED:
* Added many Stringtables and Japanese translations
* Added TankDLC fire geometry and damage model for BMP3, T-55
* CUP_AirVehicles_Ka52 - small tweak to ka52 eventhandlers
* CUP_AirVehicles_StaticLine - Improve addAction for Static Line
* CUP_TrackedVehicles_AAV - USMC AAVP7 Command variant now has proper EDEN icon
* CUP_TrackedVehicles_MTLB - MTLB gun zeroing now defaults to 400m
* CUP_TrackedVehicles_MTLB - tweaked MTLB physx geometry and normal geometry to tone down collision issues
* CUP_TrackedVehicles_MTLB - various updates and optimization on MTLB model
* CUP_WaterVehicles_RHIB - RHIBs dont explode into a huge fireball when destroyed anymore
* CUP_WheeledVehicles_LR - Update Land Rover Acre Configs
* CUP_WheeledVehicles_RG31 - Added Eden attributes for the decals
* CUP_WheeledVehicles_RG31 - Added Extra callsign markins
* CUP_WheeledVehicles_RG31 - New Arsenal Icons
* CUP_WheeledVehicles_RG31 - Enhanced: Interior texture made light gray since it is better suited for all the other texture variants
* CUP_WheeledVehicles_Stryker - ace_artillerytables config to M1129 Mortar
* CUP_WheeledVehicles_Stryker - M1130 Stryker now equipped with data link, display range bumped up to 8km
* CUP_WheeledVehicles_UAZ - Improved lights on transport variants
* CUP_WheeledVehicles_UAZ - tweaked/added flag proxies to UAZ vehicles
* CUP_WheeledVehicles_UAZ - Added Virtual Garage features for hiding reserve wheel, tarp, and light covers
* CUP_WheeledVehicles_Ural - Added Hidden Selection for Ural Tires on all Ural variants

REMOVED:
* CUP_WheeledVehicles_RG31 - Removed: No more custom scripting
* CUP_WheeledVehicles_RG31 - Removed: Some TGA source file

Update: Dec 29, 2018 @ 11:55am

Version 1.11.1 (27|Dec|2018)

FIXED:
* CUP_AirVehicles_AH64,AV8B,AW159,C130J,CH47,F35,HC3,SA330,Bulldog,ChallengerII,FV510,MCV80,Coyote,Jackal,LR,Mastiff,Ridgeback,Wolfhound - Updated BAF vehicles crew units - T2836
* CUP_AirVehicles_HC3 - Fixed wrong texture assignment for "british green" HC-3 texture variant
* CUP_TrackedVehicles_m1_abrams - Fixed missing dirt bump maps for M1 Abrams.
* CUP_TrackedVehicles_m1_abrams - Fixed wrong colors on M1A2 TUSK bits.
* CUP_TrackedVehicles_m1_abrams,M113,LAV25 - Changed NATO woodland colors for M113, LAV-25, M1 Abrams and M164 (the ride never ends).
* CUP_TrackedVehicles_m1_abrams,M113,LAV25 - Completely reworked the dirt system for M113, LAV-25, M1 Abrams and M164 textures, now its applied as an MC map with clean base textures, with makes things easier for modders.
* CUP_WheeledVehicles_LR - Fixed Land Rover skin choice bug - Fixes T2651
* CUP_WheeledVehicles_LR - Land Rover ACRE2 Racks inaccessible from co-driver seat
* CUP_WheeledVehicles_LR - Removed jerrycan shadow on takistani LR texture - Fixes T2816
* CUP_WheeledVehicles_LR - Updated some Land Rover preview pictures

IMPROVED:
* CUP_WheeledVehicles_BTR90 - BTR-90 can now go up to 61kph in reverse, fixes T1851
* CUP_WheeledVehicles_LR - Update Land Rover Acre Configs

Update: Dec 21, 2018 @ 10:47am

Detailed changelog available at http://cup-arma3.org/download

- Added advanced TanksDLC fire geometry on 2S6M, BMP1/2, M1, T72, T90, AAV, M60, T34.
- New Leopard 2 MBT.
- New MT-LB with 12 camo variants.
- New MH47E.
- New UH-1H Gunship variant.
- New LPD 28 ship.
- New LCVP ship.
- Reworked M1, M113 and LAV textures.
- New RG 31 woodland, winter and desert textures.
- New LAV-25 RACS textures.
- New BTR-60 Chedaki textures.
- New M113 RACS Urban textures.
- New T-55 texture variants.
- New DC-3 "Emerald Airlines" texture.
- New Cessna 172 (Ambient) texture variants.
- New Mi-6 texture variants.
- New HC3 Merlin texture variants.
- New L-39ZA texture variant.
- New Ceasar BTT Orbit Airline texture.
- ANZAC Frigate overhaul.
- Added ACRE2 configs for all wheeled and tracked vehicles.

Update: May 2, 2018 @ 7:54am

Version 1.10.1 (02|May|2018)

ADDED:
* CUP_AirVehicles_A10 - Added: A-10 Ejection Seat
* CUP_AirVehicles_A10 - Added: A-10 extended hitpoints
* CUP_AirVehicles_A10,AH1Z,AH64,AN2,MH60S - Added new vehicle icons for the AH-64, AH-1Z, AN-2 and MH-60
* CUP_AirVehicles - Added Russian localization to AirVehicles
* CUP_AirVehicles_AH6,MH60S,UH60 - xH-6 pedal animations (AFM)
* CUP_AirVehicles_MH60S,UH60 - xH-60 pedal animations (AFM)
* CUP_AirVehicles_Mi24,Mi8 - Added darker livery for Czech Mi171, set to default for the armed variant (unarmed still displays the lighter one)
* CUP_AirVehicles_Motorplane,HMMWV,LSV_02,MATV,Offroad_02,Strider,Van02 - Added: New vehicles to the PMC Faction (black and winter camo), Motorplane, Quilin, M-ATV, 4WD, Fennek, MB Van
* CUP_AirVehicles_UH60 - Added pedal animations to UH60S, requested by jonpas
* CUP_TrackedVehicles_2S6M,Core - Added: Generic Commander, Gunner and Driver Rsc Overlays
* CUP_TrackedVehicles_2S6M,Core - Added: Tunguska radar will only rotate if Radar sensor is active
* CUP_TrackedVehicles_FV510,m1_abrams,M60,Core - Added: More overlays to rscInGameUI
* CUP_TrackedVehicles_T34 - Armor components
* CUP_WheeledVehicles_BTR60 - Added: 3 Russian camos for BTR_60 (Camo, Green, WInter)
* CUP_WheeledVehicles_BTR60 - Added: FIA variant of the BTR-60PB
* CUP_WheeledVehicles_BTR60 - Added: Russian version of BTR-60
* CUP_WheeledVehicles_LAV25 - Added more deployment equipment
* CUP_WheeledVehicles_RG31 - Added desert versions to proper subcategory
* CUP_WheeledVehicles_RG31 - Added VA options for extra equipment
* CUP_WheeledVehicles_Van02 - added repair and ammo variant to the PMC van

FIXED:
* CUP_AirVehicles_AH1Z,MH60S,MV22 - Fixed trailing spaces on named selection
* CUP_AirVehicles_AH64 - Tweaked: Longbow Radar will now actually pick up vehicles on the ground
* CUP_AirVehicles_AH6 - xH-6 cyclic animation limits
* CUP_AirVehicles_AH6 - xH-6 force coefficients
* CUP_AirVehicles_AmbientPlanes,AN2,C130J,DC3,L39,MV22 - fixed wrong base class inheritance on some planes that would cause errors with copilot turrets
* CUP_AirVehicles_AN2 - An-2 inventory can now be accessed from outside the vehicle too
* CUP_AirVehicles_AV8B - Fixed typo in proxy path
* CUP_AirVehicles_AW159 - Fixed trailing spaces on named selection
* CUP_AirVehicles_AW159,Ka60,Mi8,UH1Y,UH60 - Dynamic loadout weapons are now assigned to the correct gunner slot in helicopters with more than 1 turret
* CUP_AirVehicles_C130J - C130J get in/out points now behave correctly, pilot and copilot enter and exit from the door on the side, passengers get in and out from the ramp, fixes T2259
* CUP_AirVehicles_HC3 - Fixed trailing spaces on named selection
* CUP_AirVehicles_Ka60 - Fixed trailing spaces on named selection
* CUP_AirVehicles_Mi24 - fixed wrong hiddenselections definitions on Mi24 fuselage
* CUP_AirVehicles_Mi24,Mi8 - Czech Mi171 now displays proper texture with correct effects on the rear ramp
* CUP_AirVehicles_Mi35 - Fixed: typo in proxy paths
* CUP_AirVehicles_Mi8,UH1H - Mi8MTV3 inventory can now be accessed from outside the vehicle too
* CUP_AirVehicles_Mi8,UH1H - UH1H variants now have different displayname to differentiate between normal and slick (additional ffv) variant, fixes T2256
* CUP_AirVehicles_Motorplane,LSV_02,MATV,Offroad_02,Strider,Van02 - missing texture for Quilin AT weapon (winter and regular)
* CUP_AirVehicles_Motorplane,UH1Y,Van02 - fixed path typo in model
* CUP_AirVehicles_MQ9 - MQ-9 drone now shows the correct mesh when being used as gunner, fixes T2264
* CUP_AirVehicles_StaticLine,Su25,Su34,UH1H,UH1Y,UH60 - Fixed trailing spaces on named selection
* CUP_TrackedVehicles_2S6M,Core - Tweaked: The Tunguska gunner, driver and commander optics have been overhauled
* CUP_TrackedVehicles_2S6M,Core - Tweaked: Tunguska gunner now gets a lead marker on locked target
* CUP_TrackedVehicles_AAV,BMP3,Bulldog,M60,MCV80,T90 - Fixed trailing spaces on named selection, T90: replaced empty RVMATs with original A2 RVMATs. pboProjects doesn't like empty files -.-
* CUP_TrackedVehicles_AAV,Core - Tweaked: Updated the AAV gunner/commander/driver overlay
* CUP_TrackedVehicles_BMP3,Core - Fixed: BMP-3 gunner/commander/driver overlays
* CUP_TrackedVehicles_BMP,Core - Tweaked: Overhauled gunner/driver/commander display for BMP-1 and BMP-2
* CUP_TrackedVehicles_BMP - Fixed: Driver view usable again
* CUP_TrackedVehicles_Bradley - Fixed: Bradley maxFordingDepth was -5, set to 0.9
* CUP_TrackedVehicles_Bradley - Tweaked: Overlay for driver, gunner and commander in Bradley
* CUP_TrackedVehicles_T34 - Improved speed
* CUP_TrackedVehicles_T55 - Improved speed
* CUP_TrackedVehicles_T72 - Fixed: T-72 upgraded to Tank DLC armour config
* CUP_TrackedVehicles_T72 - Improved speed
* CUP_TrackedVehicles_T90 - Fixed: T-90 speed improved
* CUP_TrackedVehicles_T90 - Tweaked: T90 config should be now more pretty + Added parameters for driver optic
* CUP_Vehicles_Core,BRDM2,BTR60,BTR90,Coyote,LAV25,Stryker - Tweaked: More Wheeled Vehicles overlays
* CUP_WheeledVehicles_BRDM2 - Fixed: BRDM-2 ATGM now uses new weapon name
* CUP_WheeledVehicles - Fixed trailing spaces on named selection, Fixed typos in proxy paths, Fixed wrong proxy paths, Added missing paths
* CUP_WheeledVehicles_Coyote,Dingo,HMMWV,Jackal,Mastiff,RG31,Ridgeback,UpHMMWV,Wolfhound - Fixed double wheel hitpoints
* CUP_WheeledVehicles_HMMWV - fixed: removed #include to unfinished PMC vehicles
* CUP_WheeledVehicles_LAV25 - Fixed ffv turnout for LAV C2 - Fixes T2272
* CUP_WheeledVehicles_LR - Right hand drive land rover transport is now loaded correctly in vehicles with VIV
* CUP_WheeledVehicles_RG31 - Set scope 1 for rg31 modules - fixes T2265
* CUP_WheeledVehicles_SUV - The headlights on the SUV are now visible from the outside - closes issue T2433
* CUP_WheeledVehicles_UpHMMWV - Fixed: ECV version number of seats
* CUP_WheeledVehicles_UpHMMWV - Fixed: M1167 did not have correct texture sources (fixed T2392)
* CUP_WheeledVehicles_Van02 - fixed path typo in UH1Y model

IMPROVED:
* CUP_AirVehicles_A10 - A-10A now has correct displayname, fixes T2248
* CUP_AirVehicles - airvehicles inventories have been completely revamped and streamlined
* CUP_AirVehicles_A10 - Vehicle inventories have been completely overhauled and streamlined, fixes T2244
* CUP_AirVehicles_Mi8 - Mi8 gunner positions now have correct names
* CUP_AirVehicles_AH6 - xH-6 AFM (friction and force coefficients, throttle speeds/times, stresses)
* CUP_AirVehicles_AH6 - xH-6 damage (more resistant to small arms, more splash damage)
* CUP_AirVehicles_Ka52 - Ka-52 alternate textures are now available only from virtual garage, redundant public classes have been hidden from the menu.
* CUP_AirVehicles_Ka52 - Ka-52 copilot seat was redesigned. The FLIR and coax cannon controls were split, players can now switch between the two through a useraction entry. FLIR mode controls dynamic loadout weapons, coax only controls the coax autocannon. Note that while in coax mode you cannot take control of the helicopter due to engine limitations. This change should otherwise vastly improve the capabilities of this helo.
* CUP_AirVehicles_Ka52 - Ka-52 pilot and copilot sticks are now correctly animated
* CUP_AirVehicles_L39 - L-39 pod weapons are now leveled correctly
* CUP_AirVehicles_Mi24,Mi8 - Both ACR grey texture sets for Mi24 are now available from the virtual garage
* CUP_AirVehicles_Mi8 - Both czech Mi171 variants now use darker textures by default, old lighter one is still available in virtual garage.
* CUP_AirVehicles_Motorplane,LSV_02,MATV,Offroad_02,Strider,Van02 - config cleaning
* CUP_TrackedVehicles_2S6M,ZSU23 - Shilka armor increased
* CUP_TrackedVehicles_2S6M,ZSU23 - Tunguska hitpoints realigned and armor resistance increased
* CUP_TrackedVehicles_Bulldog,ChallengerII - Tweaked: Driver/Gunner/Commander overlay on Challenger II and Bulldog
* CUP_TrackedVehicles

Update: Oct 14, 2017 @ 5:51pm

https://pastebin.com/raw/p6Fg6YrM

Update: Jun 27, 2017 @ 2:35am

Version 1.9.1 (26|Jun|2017)

ADDED:
* CUP_AirVehicles_A10 - Added some basic sensor definitions to CUP_A10_Base, Added a CUP_B_A10_DYN_USA (Dynamic Loadouts Version of A-10), Added pylonPod proxies to CUP_A10.p3d.
* CUP_AirVehicles - Added 1.70 Info Panels to AirVehicles
* CUP_AirVehicles - added 1.70 Sensors to AirVehicles
* CUP_AirVehicles_AH1Z,AH6,AH64 - Dynamic Loadout for AH1Z (USMC and AAF)
* CUP_AirVehicles_AH1Z,AH6,AH64 - Dynamic Loadout for AH-64 and AH-1 (BAF version)
* CUP_AirVehicles_AH64 - Added AH64-D (Longbow) variant.
* CUP_AirVehicles_AH6 - Added 3DEN UI Picture
* CUP_AirVehicles_AH6 - Added AFM to xH-6
* CUP_AirVehicles_AH6 - Added: Dynamic Loadout for AH-6
* CUP_AirVehicles_AW159 - Added: Dynamic Loadout for AW159
* CUP_AirVehicles_UH1Y - UH1Y Dynamic loadout
* CUP_AirVehicles_UH60 - Added m3m version for mh60s
* CUP_TrackedVehicles_2S6M - Added 1.70 Sensors and Info Panels to CUP_TrackedVehicles_2S6M
* CUP_TrackedVehicles_M113 - Added new olive drab textures for M113.
* CUP_TrackedVehicles_ZSU23 - Active and Passive Radar for ZSU-23 (Not applicable to Afghanski version)
* CUP_TrackedVehicles_ZSU23 - Custom Info Displays
* CUP_Vehicles_Core - Added centralized basicdefines and inventory macros (still WIP)
* CUP_WaterVehicles_LHD - Added physx support for aircraft
* CUP_WheeledVehicles_HMMWV - Custom Info Panels for HMMWV Avenger
* CUP_WheeledVehicles_HMMWV - Sensors for HMMWV Avenger
* CUP_WheeledVehicles_V3S - Added V3S Praga Rearm variant, fixes T2014

FIXED:
* CUP_AirVehicles_A10 - Adjusted A-10 IR/Visual Sensor
* CUP_AirVehicles - plane and helicopter wrecks dont cause popup config errors anymore
* CUP_AirVehicles_AH1Z - USMC AH-1Z is now available in Zeus unit menu, fixes T1992
* CUP_AirVehicles_AH64 - Adjusted AH64-D Sensors. T2046
* CUP_AirVehicles_UH60 - Fixed Packing model in lod 4000, one part would not animate
* CUP_AirVehicles_UH60 - Fixed Rotor in lod 4000, would have no bend when engine was off
* CUP_TrackedVehicles_BMP - BMP1/2 tracks now rotate in the right direction, fixes T2028
* CUP_TrackedVehicles_BMP - Czech BMP variants now correctly named as BVP-x, fixes T2036
* CUP_TrackedVehicles_Bradley - Fixed M7 Bradley box missing woodland and tropical camos
* CUP_TrackedVehicles_Bradley - M7 Bradley doesn't accellerate to Ludicrous Speed anymore, fixes T2068
* CUP_TrackedVehicles_Bulldog - FV432 doesn't have an invisible extra gunner seat in EDEN anymore
* CUP_TrackedVehicles_ZSU23 - Enabled groundNoiseDistanceCoef on Shilka
* CUP_WheeledVehicles_HMMWV - inverse kinematics on HMMWV SOV now working correctly, hands of the front gunner are not being stretched all over the place now
* CUP_WheeledVehicles_Ikarus - Fixed Ikarus mirrors (fixes T1701)
* CUP_WheeledVehicles_LAV25 - Fixed M240 commander animation, no longer considered ffv
* CUP_WheeledVehicles_LAV25 - Getting out of the LAV25 from an FFV position doesn't leave you stuck on the ground anymore
* CUP_WheeledVehicles_MTVR - MTVR's speedometer now indicates the correct speed, fixes T2035
* CUP_WheeledVehicles_Stryker - Stryker Mortar can now be used with artillery support module, fixes T2027
* CUP_WheeledVehicles_T810 - Steering Wheel now turns the right way (Fixes T2034)
* CUP_WheeledVehicles_UAZ - CHDKZ UAZs discarded the invisible stealth roll bar technology in favor of old fashioned metal roll bar cages, fixes T2044

IMPROVED:
* CUP_AirVehicles - AirVehicles now refer to centralized basicdefines file in cup_vehicles_core
* CUP_AirVehicles - CH53 sounds have been moved to proper datasfx subfolder
* CUP_AirVehicles_AH1Z,AH6,AH64 - Reworked xH-6 models in preparation for AFM
* CUP_AirVehicles_AH1Z,AH6,AH64 - xH-6 now have proper hitpoints
* CUP_AirVehicles_Mi8 - Eye position on the Mi-171 right door gun now correctly positioned behind the iron sights
* CUP_AirVehicles_Su25 - Su25 wreck now has author string defined
* CUP_AirVehicles_UH60 - Changed displayname for UH60S to include the modified door gun
* CUP_AirVehicles_UH60 - Reduced section count on UH60S, should make framerate slightly smoother when inside it
* CUP_TrackedVehicles/WaterVehicles - Centralized basicdefines for tracked and water vehicles
* CUP_TrackedVehicles_BMP - Slight changes to BMP2 rvmats
* CUP_WaterVehicles_LHD - Improved interior texture, was out of place from other interior textures
* CUP_WheeledVehicles - centralized basicdefines for wheeled vehicles
* CUP_WheeledVehicles_HMMWV - HMMWV now uses centralized basicdefines
* CUP_WheeledVehicles_HMMWV - HMMWV SOV guns elevation limit reduced to +-30 degrees
* CUP_WheeledVehicles_HMMWV - HMMWV SOV M2 gunner now uses proper high poly LOD
* CUP_WheeledVehicles_HMMWV - HMMWV SOV Mk19 gunner aim now properly centered on the tip of the iron sights
* CUP_WheeledVehicles_LAV25 - Get in/out positions on the LAV25 have been tweaked
* CUP_WheeledVehicles_LAV25 - LAV-HQ commander now has get in/out animations defined
* CUP_WheeledVehicles_M1030 - M1030 attenuationEffectType changed, should solve issues with ACRE direct chat
* CUP_WheeledVehicles_Stryker - Gunbeg/gunend memory points on strykers now properly aligned
* CUP_WheeledVehicles_UAZ - UAZ AGS grenade launcher can now be ranged correctly

REMOVED:
* CUP_WaterVehicles_Weapons - Removed missiles_ASRAAM->magazines entry
* CUP_WheeledVehicles_V3S - Removed useless include in V3S cfgVehicles file

Update: Apr 10, 2017 @ 3:03am

Version 1.9.0 (10|Apr|2017)

ADDED:
* CUP_AirVehicles_AH6 - Added four completely new Little Bird base models (MH-6J, MH-6M, AH-6J, AH-6M)
* CUP_AirVehicles_AH6 - Added 26 new or modified configs for the Little Bird
* CUP_AirVehicles_AH6 - Added ION PMC MELB and Recon MELB
* CUP_AirVehicles_AH6 - Added MH6 Static Line support
* CUP_AirVehicles_AmbientPlanes - Ambient planes (Boeing 737, Airbus A330, Cessna 172)
* CUP_AirVehicles_AmbientPlanes - Added previews
* CUP_AirVehicles_AN2 - Added AN2 Static Line support
* CUP_AirVehicles_AW159 - Added AW159 Static Line support
* CUP_AirVehicles_AW159 - Added RDAF Blue as a VA option (credits ravendk)
* CUP_AirVehicles_C130J - Added C130 Static Line support
* CUP_AirVehicles_CH47 - Added CH47 Static Line support
* CUP_AirVehicles_CH47 - Added RACS CH-47F variant
* CUP_AirVehicles_CH53E - Added CH53 Static Line support
* CUP_AirVehicles_DC3 - Added C47 Static Line support
* CUP_AirVehicles_HC3 - Added bitching betty
* CUP_AirVehicles_HC3 - Added HC3 Static Line support
* CUP_AirVehicles_HC3 - Added RDAF Normal and SAR (credits ravendk)
* CUP_AirVehicles_Ka60 - Added KA60 Static Line support
* CUP_AirVehicles_MH60S - Added ESSS to MH60 Sea version, needs weapon proxies added
* CUP_AirVehicles_MH60S - Added MH60S Static Line support
* CUP_AirVehicles_MH60S - Added naval packing animation
* CUP_AirVehicles_Mi24 - Added CSAT Tropic variant for Mi24D/V/P
* CUP_AirVehicles_Mi24 - Added Mi24 Static Line support
* CUP_AirVehicles_Mi35 - Added Mi35 Static Line support
* CUP_AirVehicles_Mi35 - Added CSAT Tropic variant for full Mi35 Superhind lineup
* CUP_AirVehicles_Mi6 - added CSAT Tropic variant for Mi-6
* CUP_AirVehicles_Mi6 - Added Mi6 Static Line support
* CUP_AirVehicles_Mi8 - Added Mi8 Static Line support
* CUP_AirVehicles_MV22 - Added MV22 Static Line support
* CUP_AirVehicles_SA330 - Added Puma Static Line support
* CUP_AirVehicles_StaticLine - Added the ability to enable/disable via eden editor
* CUP_AirVehicles_StaticLine - Added wind resistant for safer fall
* CUP_AirVehicles_Su25 - added CSAT Tropic variant for Su-25 Frogfoot
* CUP_AirVehicles_UH1H - Added UH1H Static Line support
* CUP_AirVehicles_UH1Y - Added UH1Y Static Line support
* CUP_AirVehicles_UH60 - Added base classes for Daps
* CUP_AirVehicles_UH60 - Added basics for naval packing (needs more work)
* CUP_AirVehicles_UH60 - Added Flir pod
* CUP_AirVehicles_UH60 - Added Fuel Probe hide
* CUP_AirVehicles_UH60 - Added hide-able doors
* CUP_AirVehicles_UH60 - Added hide-able filters
* CUP_AirVehicles_UH60 - Added model hide (foundations for MH60S)
* CUP_AirVehicles_UH60 - Added navy version
* CUP_AirVehicles_UH60 - Added preview images for daps
* CUP_AirVehicles_UH60 - Added Sensor/Equipment hide
* CUP_AirVehicles_UH60 - Added UH-60 DAP
* CUP_AirVehicles_UH60 - Added UH60M Fuel Probe
* CUP_AirVehicles_UH60 - Added UH60M Pylons
* CUP_AirVehicles_UH60 - Added UH60 Static Line support
* CUP_TrackedVehicles_2S6M - Added FFV - Fixes T1076
* CUP_TrackedVehicles_AAV - Added AAV Unarmed
* CUP_TrackedVehicles_AAV - Added Cargo/gunner compartments
* CUP_TrackedVehicles_AAV - Added deployment equipment
* CUP_TrackedVehicles_AAV - Added test ffv (commented out)
* CUP_TrackedVehicles_FV510 - Added cup prefix
* CUP_TrackedVehicles_M113 - Added desert M113 to the USA faction.
* CUP_TrackedVehicles_MCV80 - Added cup prefix - Fixes T1703
* CUP_TrackedVehicles_ZSU23 - Added cfgAfghan.h file. Forgotten on first commit
* CUP_TrackedVehicles_ZSU23 - Added ZSU 23 Afghanski
* CUP_WaterVehicles_LHD - Added new stair well to hangar deck
* CUP_WaterVehicles_LHD - Added side doors for dock loading
* CUP_WaterVehicles_PBX,RHIB,Zodiac - added civilian variants for PBX and Zodiac
* CUP_WheeledVehicles_HMMWV - Added HMMWV SOV M2 variant
* CUP_WheeledVehicles_LAV25 - Added deployment equipment
* CUP_WheeledVehicles_LAV25 - Added FFV to all versions
* CUP_WheeledVehicles_LAV25 - Added gunner and commander FFV - Fixes T245
* CUP_WheeledVehicles_LAV25 - Added interior to C2 version
* CUP_WheeledVehicles_LAV25 - Added working crew hatches
* CUP_WheeledVehicles_LR - Added BAF land rover transport
* CUP_WheeledVehicles_LR - added FFV functionality to Land Rover SPG-9 passenger seat
* CUP_WheeledVehicles_LR - Added water sounds, and missing proxy
* CUP_WheeledVehicles_LR - Interior mirror
* CUP_WheeledVehicles_Stryker - Added Commanders Gun Functionality
* CUP_WheeledVehicles_T810 - Added Czech Tatra T810

FIXED:
* CUP_AirVehicles_AmbientPlanes - Fixed proxies, elevators and flaps
* CUP_AirVehicles_AN2 - Texture change in Eden not permanent
* CUP_AirVehicles_AW159 - Fixed MFD not displaying - Fixes T1871
* CUP_AirVehicles_AW159 - Fixed rotor face in Cargo lod
* CUP_AirVehicles_AW159 - Fixed Weapon lod hide issue 2.000
* CUP_AirVehicles_AW159 - Fixed Window selection issue
* CUP_AirVehicles_CH47 - furthest CH47 lod can now be retextured (needs a fourth separate texture!)
* CUP_AirVehicles_HC3 - Fixed hiddenselections
* CUP_AirVehicles_Ka50,KA52 - fixed radar on Ka-50/52, should now both detect targets up to 4km, fixes T1947
* CUP_AirVehicles_L39 - fixed bomb proxy orded on L-39, bombs should now be correctly dropped from the outer to the inner stations and alternatively instead of emptying all stations on one side and then the other.
* CUP_AirVehicles_Mi24,Mi35 - Mi-24/35 now has correct top speed of 330Kph, fixes T1414
* CUP_AirVehicles_Mi24,Mi35,Mi8 - disabled damper animations on Mi-8/24/35, should avoid making them float when in MP and the vehicle is not local to the player, fixes T1921
* CUP_AirVehicles_Mi35 - Mi35 Superhind doesn’t become white when further away anymore (weird LOD was moved under EDIT 6.000)
* CUP_AirVehicles_SA330 - Fixed author for Baf versions - Fixes T978
* CUP_AirVehicles_StaticLine - Fixed survivability issues
* CUP_AirVehicles_UH1H - UH1H inventory access position now correcly placed in the cabin
* CUP_AirVehicles_UH1Y - Fixed Sand from broken fire geo - Fixes T475
* CUP_AirVehicles_UH1Y - fixed slight inheritance issue with UH-1Y MEV
* CUP_AirVehicles_UH60 - Fixed decal not showing for USN
* CUP_AirVehicles_UH60 - Fixed hiddenselections, textures no longer messed up in lod 1
* CUP_TrackedVehicles_AAV - Fixed Commander turret optic on unarmed
* CUP_TrackedVehicles_AAV - Fixed gunner get out/in pos point
* CUP_TrackedVehicles_AAV - Fixed invisible model at hatch
* CUP_TrackedVehicles_AAV - Fixed view gunner lod issue
* CUP_TrackedVehicles_BMP - Eden texture selection not permanent
* CUP_TrackedVehicles_BMP,T72 - BMP ZU-23 loader is now correctly animated with the rest of the turret and should also be visible from all ranges
* CUP_TrackedVehicles_BMP,T72 - T-72 driver position adjusted to match at all distances
* CUP_TrackedVehicles_BMP,T72 - T-72M4CZ driver position adjusted so he's not inside the hull anymore
* CUP_TrackedVehicles_Bradley - Fixed Bradley commander smoke grenade issues
* CUP_TrackedVehicles_Bradley - Fixed M2A2/A3 Bradley and M6 smoke screen (T1613)
* CUP_TrackedVehicles_Bradley,m1_abrams - Abrams woodland variant icons for EDEN preview have been regenerated to match the new camo
* CUP_TrackedVehicles_Bradley,m1_abrams - NATO Tropic variants for the Bradley and Abrams now have proper EDEN preview icons
* CUP_TrackedVehicles_M113 - removed wrong ACE FCS from M113, fixes T1948
* CUP_TrackedVehicles_m1_abrams - Moved roadwheels forward on M1A1 and M1A2.
* CUP_TrackedVehicles_T34 - primaryGunner and commanding entries on the T-34 were invalid causing the front gunner to spawn incorrectly in EDEN, fixes T1355
* CUP_TrackedVehicles_T55 - Eden texture selection not permanent
* CUP_WaterVehicles_Core,LHD - watervehicles functions recompile set to 0, the LHD now spawns correctly in EDEN
* CUP_WaterVehicles_Fregata - crewCrashProtection value on the ANZAC frigate set to 1, should avoid silly crew deaths from collisions with surround

Update: Jan 3, 2017 @ 3:17am

Version 1.8.1 (01|Jan|2017)

ADDED:
* CUP_AirVehicles_A10,AV8B,F35,Ka50 - added targeting pod feature (Multi-Function Camera) to F-35
* CUP_WheeledVehicles_LAV25 - Desert textures for all LAV-25 variants.

FIXED:
* CUP_AirVehicles_AW159,LAV25,Mastiff,Ridgeback,Wolfhound - Fixed AW159 lock on laser (Fixes T1496)
* CUP_AirVehicles_AW159,LAV25,Mastiff,Ridgeback,Wolfhound - Removed M240 FCS ability on Mastiff, Ridgback, Wolfhound and LAV HQ (Fixes T1774)
* CUP_AirVehicles_UH1H - changed setting arrangement in UH-1H and Slick to increase cargo capacity
* CUP_AirVehicles_UH1H - fixed texture assignment in gunner's view
* CUP_AirVehicles_UH1H - turbine transparency on UH-1H
* CUP_AirVehicles_UH1H - tweaked FFV positions for legs out (no more floating above floor)
* CUP_TrackedVehicles_m1_abrams - fixed camo assignment on M1A1 lower back plate
* CUP_Vehicles_Towing,Core,Fregata,LHD - All Towing scripts now run in a scheduled environment
* CUP_Vehicles_Towing,Core,Fregata,LHD - Change while loop to use CBA_fnc_waitUntilAndExecute in ANZAC Frigate functions
* CUP_Vehicles_Towing,Core,Fregata,LHD - Fixed glitchy LHD spawn (Related to http://dev.cup-arma3.org/T1541)
* CUP_Vehicles_Towing,Core,Fregata,LHD - Fixed LHD lights spawn
* CUP_Vehicles_Towing,Core,Fregata,LHD - Fixed LHD orientation glitch in Eden editor
* CUP_Vehicles_Towing,Core,Fregata,LHD - Fixed most script errors
* CUP_Vehicles_Towing,Core,Fregata,LHD - Fixed Towing vehicle attachTo position
* CUP_Vehicles_Towing,Core,Fregata,LHD - FV432 Bulldog now accellerates in W speed correctly up to 35kph (ca.), Q speed still inconsistent (related to T1824)
* CUP_Vehicles_Towing,Core,Fregata,LHD - Replace most Towing while loops with CBA functions
* CUP_Vehicles_Towing,Core,Fregata,LHD - Used "CUP_WaterVehicles_Ladder" variable instead of "ladder" to spawn ANZAC Frigate ladders
* CUP_Vehicles_Towing,Core,Fregata,LHD - Used remoteExec instead of CBA_fnc_globalExecute in Towing functions
* CUP_WheeledVehicles_LAV25 - LAV-25 variants had alpha texture selection name changed so it can be switched, now uses lavalfa_ca.paa.

IMPROVED:
* CUP_AirVehicles_A10,AV8B,F35,Ka50 - improved targeting pod feature (Multi-Function Camera) on A-10, AV-8B, Ka-50. Now on par with vanilla CAS planes.
* CUP_AirVehicles_A10,AV8B,F35,Ka50 - Planes and helicopters with pilot controlled targeting pod now have Laser Designator
* CUP_AirVehicles_SA330 - tweaked flight behavior of SA-330 to make it less maneuvrable
* CUP_AirVehicles_UH1H - added ability for cargo to move into different positions
* CUP_AirVehicles_UH1H - FFV for UH-1H
* CUP_AirVehicles_UH1H - removed the command from turrets to allow moving inside cargo as long as pilot is not present
* CUP_TrackedVehicles_AAV - AAVP7 now uses proper physx movement in water instead of scripted functionality
* CUP_TrackedVehicles_BMP3 - BMP-3 now capable of proper movement in water
* CUP_TrackedVehicles_BMP - BMP1/2 now uses proper physx movement in water instead of scripted functionality
* CUP_TrackedVehicles_ChallengerII - Tweaked lower elevation angle of Challenger 2 main gun to -7 as a trade off between reality (-10) and optical clipping (fixed T1730)
* CUP_TrackedVehicles_M113 - M113 family of vehicles can now properly move in water (fixes T1285)
* CUP_TrackedVehicles_m1_abrams - improved woodland and desert textures, with new palette
* CUP_Vehicles_Towing,Core,Fregata,LHD - LHD's Lower Winch action now MP and JIP compatible
* CUP_WheeledVehicles_LAV25 - Fixed transparency for optics glass for all LAV-25 variants.
* CUP_WheeledVehicles_LAV25 - Woodland and desert textures for all LAV-25 variants with new palette.
* CUP_WheeledVehicles_Stryker - adjusted M68 magazine in Stryker MGS to correct HEAT classname

REMOVED:
* CUP_AirVehicles_UH1H - removed UH-1H Slick model, rolled into single one with normal UH-1H
* CUP_TrackedVehicles_AAV - removed AAVP7 Water Mode useraction because of amphib simulation fix
* CUP_TrackedVehicles_M113 - removed obsolete "water mode" useraction from M113
* CUP_WheeledVehicles_LAV25 - lavafla_co.paa

Update: Nov 14, 2016 @ 4:19pm

Version 1.8.0 (14|Nov|2016)

ADDED:
* CUP_AirVehicles_A10 - Added dependencies
* CUP_AirVehicles_AH1Z - Added Vehicle Customization
* CUP_AirVehicles_AH64 - Added dependencies
* CUP_AirVehicles_AH6 - Added Vehicle Configuration
* CUP_AirVehicles_CH53E - Added fast folding
* CUP_Airvehicles_KA52 - added animated FLIR on Ka52's belly, rotates following the cannon movement
* CUP_AirVehicles_Ka60 - added HMD to Ka-60
* CUP_AirVehicles_Mi24 - added SLA variant for Mi-24D
* CUP_AirVehicles_UH1H - Added new UH-1D variant, the "Slick" with increased cargo capacity of 9 men.
* CUP_TrackedVehicles_2S6M - added Tunguska 2S6 version with lower radar range (min 3000/max 6000 meters), original 2S6M (modernized) version maintained with 5000/10000 meters radar range
* CUP_TrackedVehicles_BMP3 - added CSAT Tropical variant for BMP-3
* CUP_TrackedVehicles_BMP - added CSAT Tropical variants for BMP-1/2 family of vehicles
* CUP_TrackedVehicles_Bradley - added NATO Tropical variant for Bradley family of vehicles
* CUP_TrackedVehicles_ChallengerII - 9 camo variants for the Challenger II (woodland, 2-color-woodland, desert, two-color-desert, winter, 2-color-winter, ctrg sand, ctrg tropical, NATO tan)
* CUP_TrackedVehicles_ChallengerII - Added Challenger II tank. Currently, only one variant is available (Standard version with no addon armour).
* CUP_TrackedVehicles_ChallengerII - Added custom icon for Challenger II
* CUP_TrackedVehicles_ChallengerII - Damage and destruct materials to Challenger II (fixed T1645)
* CUP_TrackedVehicles_ChallengerII - Editor preview pictures for Challenger II (fixes T1647)
* CUP_TrackedVehicles_m1_abrams - added FFV compatibility to M1 Abrams
* CUP_TrackedVehicles_m1_abrams - added NATO Tropical variant for M1A1 Abrams
* CUP_TrackedVehicles_T55 - added SLA variant for T-55
* CUP_TrackedVehicles_T72 - added CSAT Tropical variants for T55 and T72
* CUP_TrackedVehicles_T72 - added FFV seats on T72/T72M4CZ
* CUP_TrackedVehicles_T90 - First commit of T-90.
* CUP_WaterVehicles_LHD - added missing paa texture in LHD
* CUP_WheeledVehicles_BRDM2 - added CSAT Tropical variant for BRDM-2
* CUP_WheeledVehicles_HMMWV - added NATO Tropical variants to Hummvee family of vehicles
* CUP_WheeledVehicles_Ikarus - Initial upload of Ikarus.
* CUP_WheeledVehicles_Octavia - Added several color variants
* model.cfg - added a ton of glass selections for AW159

FIXED:
* CUP_AirVehicles_A10 - A-10 is now using US Army pilot
* CUP_AirVehicles_AH64 - Self laser lock with hellfires (AH-64, AH-1Z, AH-6) should now work properly (Fixes T1496)
* CUP_AirVehicles_AH6 - fixed AH6/MH6 maximum speed to 283kph
* CUP_AirVehicles_AH6 - fixed fire geometries and dead state animations on AH/MH6
* CUP_AirVehicles_AW159 - Class names adapted (CUP_I for AAF, mashup of CUP_B_Wildcat and CUP_B_AW159)
* CUP_AirVehicles_DC3 - Fixed texture author strings
* CUP_AirVehicles_F35 - fixed extra Mk82 launcher weapon on the F-35, fixes T1565
* CUP_Airvehicles_KA52 - fixed collision lights on Ka-52
* CUP_Airvehicles_KA52 - fixed Ka-52 maximum speed, now set to 315-320km/h
* CUP_Airvehicles_KA52 - fixed Ka52's wheels position in geometry LOD, should prevent clipping with the ground
* CUP_AirVehicles_Mi35 - fixed damage selections not working on Superhind, now it will properly display damage effects when damaged or destroyed
* CUP_AirVehicles_Mi35 - Fixed missing flare launcher
* CUP_AirVehicles_UH1H - Camo texture assignment, shadows, various model fixes.
* CUP_AirVehicles_UH1H - Fixed the names for THe Uh-1H, turns out I was incorrect and it really was UH-1H instead of D variant.
* CUP_AirVehicles_UH1Y - fixed passenger count on UH1Y transport
* CUP_TrackedVehicles_AAV - AAV is now finally working correctly in water without needing scripted solutions
* CUP_TrackedVehicles_AAV - fixed AAV7 fording kit script, now uses getposASL instead of getpos, should prevent deployment of fording kit when on land
* CUP_TrackedVehicles_BMP3 - BMP3 side gun periscopes now follow the PKT animation
* CUP_TrackedVehicles_Bulldog - Fixed animation references
* CUP_TrackedVehicles_Bulldog - Fixed gunner pose, moved model to CUP namespace, general cleanups
* CUP_TrackedVehicles_ChallengerII - CfgPatches used Challenger2 instead of ChallengerII
* CUP_TrackedVehicles_ChallengerII - Challenger coax gun had wrong smoke position (fixes T1648)
* CUP_TrackedVehicles_ChallengerII - Corrected naming error of CTRG Challenger II
* CUP_TrackedVehicles_ChallengerII - Wrong camo name in VhC config of Challenger II
* CUP_TrackedVehicles_m1_abrams - M1A1 Abrams M2 pintle mount can now be correctly retextured, also desert variants now have proper desert texture instead of green one
* CUP_TrackedVehicles_T72 - fixed missing memory points to get in/out of ffv slots on T72M4CZ
* CUP_TrackedVehicles_ZSU23 - Fixed dependencies for pbos
* CUP_TrackedVehicles_ZSU23 - ZSU-23 radar can now detect air vehicles
* CUP_WheeledVehicles_BTR90 - missing strings for Ka60 and BTR90
* CUP_WheeledVehicles_Datsun - Removed traces of CUP_PKT_W
* CUP_WheeledVehicles_HMMWV - fixed weird RVMAT assignment on some HMMWV variants
* CUP_WheeledVehicles_Jackal - jackal and coyote dampers should not make the vehicles bounce all over the place at higher speeds when FPS drop
* CUP_WheeledVehicles_LAV25 - fixed extra line in lavalfa.rvmat preventing packing
* CUP_WheeledVehicles_LAV25 - fixed LAV25 fording kit script, now uses getposASL instead of getpos, should prevent deployment of fording kit when on land
* CUP_WheeledVehicles_LR - fixed inverted mirrors on Land Rover GB variants
* CUP_WheeledVehicles_LR - Replaced missing weapon
* CUP_WheeledVehicles_Stryker - fixed furthest LOD on stryker family to have separate body texture, fixes T1606
* CUP_WheeledVehicles_Stryker - Fixed Stryker TOW using TItan missiles in place of actual TOW
* CUP_WheeledVehicles_Ural - fixed bm21 headlights selection
* CUP_WheeledVehicles_Ural - fixed some missing damagewheel and ffv proxies on furthest LODs
* CUP_WheeledVehicles_V3S - Ammo trucks supply radius was too low T1605
* CUP_WheeledVehicles_V3S - fixed damagewheel animations on V3S Praga
* CUP_WheeledVehicles_Wolfhound - Fixed dependencies for pbos

IMPROVED:
* CUP_AirVehicles_A10 - Added texture and animations for Garage/Vehicle customization
* CUP_AirVehicles_AH1Z - Added texture and animations for Garage/Vehicle customization
* CUP_AirVehicles_AH6 - Added texture and animations for Garage/Vehicle customization
* CUP_AirVehicles_AH6 - AH6/MH6 now have main/tail rotor centers and rotorblade length defined, should improve AFM handling a bit
* CUP_AirVehicles_AH6 - AH6/MH6 radar now displays laser-designated markers
* CUP_AirVehicles_AH6 - re-enabled HMD on A/MH-6 helicopters
* CUP_AirVehicles_AV8B - Added texture and animations for Garage/Vehicle customization
* CUP_AirVehicles_AW159 - Folding now stores current fuel level
* CUP_AirVehicles_AW159 - Loadout can now be freely selected
* CUP_AirVehicles_C130J - Added texture and animations for Garage/Vehicle customization
* CUP_AirVehicles_CH47 - Added texture and animations for Garage/Vehicle customization
* CUP_AirVehicles_CH53E - Added texture and animations for Garage/Vehicle customization
* CUP_AirVehicles_DC3 - Added texture and animations for Garage/Vehicle customization
* CUP_AirVehicles_DC3 - changed AC47 gatling class to separate version without CCIP
* CUP_AirVehicles_F35 - Added texture and animations for Garage/Vehicle customization
* CUP_AirVehicles_F35 - F-35 HMD now centered properly, fixes T1567
* CUP_AirVehicles_HC3 - Added texture and animations for Garage/Vehicle customization
* CUP_AirVehicles_Ka50 - Added texture and animations for Garage/Vehicle customization
* CUP_Airvehicles_KA52 - improved HUD glass material on Ka-52
* CUP_Airvehicles_KA52 - Tweaked Ka52 max speed again.
* CUP_AirVehicles_Mi24 - Added texture and animations for Garage/Vehicle customization
* C

Update: Jul 16, 2016 @ 11:30am

Version 1.7.1 (16|Jul|2016)

FIXED:
CUP_AirVehicles_Merlin - Typo in Merlin CfgPatches and added legacy version, fixes T1580