ARK: Survival Evolved

ARK: Survival Evolved

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Update: Feb 7, 2017 @ 8:07am

v.9.4
-fix for some textures missing (camo-gauntlets, imp-grenade);
-fix for the Hunter Stuff item redirected to spawn simple loot drop;
- probable fix for the head-lamp being somehow on fire...
- more item-slots for the adv.-smithy;
- engram's name changed to "EngramEntry_FlamethrowerPrim" to make it different than the SE's one;

Update: Dec 16, 2016 @ 5:26am

v.9.35
-fix for the SPAS (MKII) shotgun model's glitch;
-clip of the EMP-gun reduced to 5;
-black pearls needed to craft the EMP-gun;
-a 6 seconds delay of 'applying' (with slowing U down) added before the used first-aid kit starts to actualy heal You;
-most recent saddles added to cave-loot crates (including therizino!);

Update: Dec 9, 2016 @ 4:03am

v.9.3

-E-mine dealing +50% of electrical DMG (so 750 TP base);
-update in supply-drops;
-final tweak of the still glitchy 'dead-merc' feature (never again moving or still standing!);
-added missing baby-scaling setups;

Update: Nov 21, 2016 @ 1:26am

v.9.25

-fix for broken crafting place of cal.0.50 rifle;
-balancing of my best weapons: crafting katana, cal.0.50, missile launcher, missiles & grenade launcher now require a bit of one or two of the most rare resources (from Angler Gel, Rhino Horn & Black Pearls);
-big tweak of Dead Merc feature's appearance and safety;
- high tier cave loot a bit buffed in items' number;
-more various items in Hunter Stuff for more interesting SP adventures;

Update: Nov 19, 2016 @ 7:06am

v.9.2

-big buff of stun grenades: much more TP-damage on animals, devastating DMG against bats.. the target is slowed down 10% even if it's still concious (+ vision blur effect on humans);
- +20 DMG for impacto-grenade's explosion;
- reduced kill-impulse of ultra-poison dart's victims;
-fix for 'Hunter's stuff' special crate unsummonable;

-a prototype of the dead mercenary feature.

Update: Nov 15, 2016 @ 3:10am

v.9.1

Update: Nov 10, 2016 @ 11:56am

v.9.0

Update: Oct 18, 2016 @ 7:45am

v.8.95
small fixes, including fix for cal.50's damage being considered as 'melee'

Update: Oct 10, 2016 @ 8:11am

v.8.9

Update: Oct 8, 2016 @ 3:03am

v.8.8