Project Zomboid

Project Zomboid

Cheat Menu V2.9.1
Showing 11-20 of 31 entries
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Update: Nov 2, 2019 @ 5:22pm

Added vehicle spawning under the Vehicles menu
Added Noclip
Fixed instakill melee not restoring values properly on weapon switch / unequip
Fixed god mode not protecting against apocalypse difficulty horde instakill
Fixed refill ammo and infinite ammo

Update: Mar 1, 2019 @ 8:45am

Added RPM changing, colour changing, and rust changing to the Vehicles Menu.
Weather Changing will no longer appear in the menu if the game version is over Build 39.
Fixed a bug with Set Skill Level where the XP requirement for the next level would be negative after being changed.

Update: Jul 18, 2018 @ 6:16am

Prevent Death now functions properly, courtesy of Slok. Thanks to his code contribution, nothing short of falling several stories will kill you.
Fixed quite a few bugs for Warp Time, it now correctly sets days/months.
Changed the amount of years in Warp Time from 1 - 20 (additive) to 1993 - 2077.
Fixed a minor bug in the Vehicles submenu that added engine power/loudness/quality setters to every menu in the Under-the-hood category.

Update: Jul 2, 2018 @ 7:25am

Added Vehicle Godmode.

Added Repair All Parts, Add Key To Inventory, Permanently Remove Vehicle, and Toggle Hotwire.

Added vehicle part editing, every part on the vehicle can now be edited.

Added Freeze Day/Night Cycle.

Redid the UI elements so that they now scale properly for different resolutions.

Changed how Stats Toggle works, mostly just a behind-the-scenes change.

Tidied up CheatCoreForCheatMenu.lua.

Update: Jul 24, 2017 @ 5:57pm

Zombie Brush now allows you to set the amount of zombies you wish to spawn.
Added GenericInputWindow.lua as an API to make input windows easier to create.
Overhauled Max All Skills, now iterates through PerkList instead of manually maxing each skill. Also means that it'll max any new skills without me having to manually add it.
Overhauled the Skill Max menu, iterates through PerkList and creates the subMenus for each skill automatically, whereas previously I had to define them manually. This also means that any new skills added will be supported, as I won't have to update the mod to manually include them.
Removed the Nutrition editor since it didn't work.

Update: Sep 14, 2016 @ 4:33pm

Fixed the bug where Cheat Menu would replicate itself a bunch of times.

Fixed Insta-kill Melee not working with two-handed melee weapons.

Update: Aug 16, 2016 @ 2:47pm

Added Instant Crafting. Just open the crafting menu and click the item you want, and it'll instantly give it to you for free!
Added Instant Actions. Every action, such as building, will now be performed instantly.
Added a nutrition editor. You can now tweak the nutrition values to your liking, or you can just click the "Become healthy" button to instantly become healthy.
Added Weather Changing.
Removed the old debug "MLG Mode" code
Prevented admin checksum spam
Fixed a bug where Barricade Mode would add a plank to the players inventory if the object already had the maximum amount of barricades. Also, general code-cleanup for Barricade Mode.
Fixed the bug where Cheat Menu would create 50+ menus for some people
Fixed an issue with Insta Kill Melee erroring out when not using a weapon

Update: May 31, 2016 @ 1:45pm

Barricade Brush now works on multiplayer.

Update: May 31, 2016 @ 1:17pm

Hotfixed the Highlight function throwing errors when hovering your cursor over a nil square.

Correctly updated the mods version to 2.4.2 (my bad!)

Update: May 30, 2016 @ 12:12pm

Hotfixed the Highlight function throwing errors when hovering your cursor over a nil square.