Sid Meier's Civilization V

Sid Meier's Civilization V

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Opdatering: 25. aug. 2015 kl. 14:46

Building Upgrades System by BlouBlou now mandatory.

Opdatering: 25. aug. 2015 kl. 12:18

You can now convert production to faith. (Available at Theology)
You can now convert production to tourism. (Available at Radio)
Tradition Finisher now applies happiness properly to the National Wonders.
More various diplomatic texts
Separated the Shrine, Monument, and Temple Upgrade into five different categories giving out different yields. AIs has been flavored as well with this change. You may only build one of the category in each city!
Seprated the Broadcast Tower Upgrade into three different categories giving out the same cultural yields but different specialists (Musician, Artist, and Writer).
Market, Bank, and Stock Exchange Upgrades now grant one great merchant point.
Non-save game compatible.

Opdatering: 21. aug. 2015 kl. 11:13

Opdatering: 21. aug. 2015 kl. 11:09

Unique Policy Buildings by thecrazyscotsman added to our balance pack.
Updated Marae and Stone Temple's religion unhappiness.

Opdatering: 19. aug. 2015 kl. 16:12

Polder's tooltip now informing you can build next to lakes now.
Kasbah's tooltip is actually accurate now!

Opdatering: 19. aug. 2015 kl. 13:38

Opdatering: 17. aug. 2015 kl. 10:05

Opdatering: 17. aug. 2015 kl. 9:19

Not savegame compatible.
Buffed classical building and industrial building's bonuses.
Upped the cost of industrial buildings to match with their respective era buildings' cost.
Added Neolithic Wonder Support.
Added National Wonder Collections Support.
Added Strategic Buildings Support.

Opdatering: 14. aug. 2015 kl. 13:13

Savegame compatible. Changed a few text since some of them were outdated.

Opdatering: 13. aug. 2015 kl. 15:15