Garry's Mod

Garry's Mod

Doors
Showing 21-30 of 60 entries
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Update: Jun 19, 2022 @ 3:47pm

Doors:

Add support for asymmetric portals[github.com]

World Portals:

Add support for asymmetric portals[github.com]

Update: Jun 19, 2022 @ 3:47pm

None Provided

Update: Jan 18, 2022 @ 11:03am

Doors:

Allowed exterior to spawn by coords (no trace)[github.com]

Update: Dec 13, 2021 @ 4:59pm

World Portals:

Fix getting stuck on Teleport[github.com]

Thank you to oninoni[github.com] for this contribution

Update: Nov 21, 2021 @ 11:15am

World Portals:

fademaxdist Support[github.com]

Many thanks to oninoni[github.com] for this improvement.

Update: Oct 7, 2021 @ 11:20am

World Portals:

Change Positions used, to prevent Vehicle Bug[github.com]

Add IsDormant[github.com]

Many thanks to oninoni[github.com] for this contribution.

Update: Aug 16, 2021 @ 9:27am

World Portals:

Improved bullet / tracer before portal handling[github.com]

Many thanks to oninoni[github.com] for these contributions.

Update: May 4, 2021 @ 1:47pm

World Portals:

Render optimisations, improved FPS when not looking at portals[github.com]

Update: Apr 21, 2021 @ 9:58am

World Portals:

VR Support and improved PVS[github.com]

Update: Apr 5, 2021 @ 3:37pm

Doors:

Improved player rotation handling with fallback teleport[github.com]

World Portals:

Improved player rotation through portals[github.com]