Dota 2
GemTD
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Opdatering: 8. okt. 2018 kl. 23:26

Balance Patch
-Progress Bar: Ratio of damage on GEM Castle increased from 3% to 5%
-Progress Bar: Ratio of reach on box-points has changed to dynamic increase from 2% to 32% instead of steady 5% on each point
-Abilities in build phase are available until you choose one
-Storm Bolt: Downgrade button displays after choose button to prevent misuse
-Swap: Free when cast on stones
-Revenge: Base attack bonus increased for 10 to 30
-Adja-Swap: Cost increased by 25
-Fatal Bonds: Further the target, higher the damage, 10% damage bonus per 400 distance
-Time Lapse: Only available in build phase
-Vatality: Only restore 10%(half amount of normal 20%) on flying units
-Refraction: 2 more instances of damage evasion

Opdatering: 2. okt. 2018 kl. 6:21

-fix bug

Opdatering: 2. okt. 2018 kl. 5:05

-fix bug

Opdatering: 30. sep. 2018 kl. 22:37

-Golden skin on elite enmies, easier to detect.
-inspiration has renamed to Vatality

Opdatering: 30. sep. 2018 kl. 18:49

-fix bug

Opdatering: 30. sep. 2018 kl. 8:36

-上线即可领取上赛季的赛季奖励贝壳~新的赛季将于0点开启
-合作模式和单人模式初始敌人的数量由5改为10
-合作模式和单人模式移除了三关完美时间+1敌人的规则,取而代之的是在游戏上方显示的击杀进度条:这个进度标识着本局游戏目前击杀敌人的顺利程度。
每次击杀敌人:进度+攻击力×0.2%
每次敌人到达路径点:进度-攻击力×0.05%
每次敌人到达宝石城堡:进度-攻击力×3%
当进度条达到100%:下一关的敌人数量+1
当进度条达到0%:下一关的敌人数量-1
-竞速模式增加了两个新的道具:生化克隆弹,奥金利斧
-敌人学会了新的技能:激励,偷窃,赤红甲
-无尽挑战的敌人现在不再拥有“快速回复”技能了
-攻击力较高的敌人现在会有较大的体型~便于选择性的击杀高攻的敌人
-增加了一些新的随机任务
-排行榜现在会显示更多上榜局的详细信息:如迷宫长度、金币等
-MVP光环每层提供的魔抗减益效果由8%平衡为7.5%
-怪物血量、塔的攻击能力等平衡性数值微调
-修复若干bug

Opdatering: 24. sep. 2018 kl. 10:57

-fix bug

Opdatering: 24. sep. 2018 kl. 4:05

-fix bug

Opdatering: 24. sep. 2018 kl. 2:50

-fix bug

Opdatering: 23. sep. 2018 kl. 8:55

-fix bug