RPG Maker VX Ace

RPG Maker VX Ace

Momo's Adventure Demo 1.2
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Update: Aug 12, 2015 @ 11:52pm

Momo's Adventure 1.2 Additional Changes

General

-Fixed Doors in Cave of Mist. They should look like they're opened after the switches are pressed.

Battle

-Removed an event that healed the entire party while fighting Mother.

Update: Aug 12, 2015 @ 11:15pm

Momo's Adventure 1.2 Additional Changes

Items

-Fixed Hi-Potion not being able to heal when used.
Heavenly Crown - Now gives 10 HP and 10 MP.
Heavenly Guard - Now gives 10 HP and 10 MP.

Skills

Shell - Now resists Painful Bite (weakened) and Web Shot (slowed). Does not resist Mother's Corrosive Fire attack debuff.

Update: Aug 9, 2015 @ 1:10pm

Momo's Adventure 1.2 Additional Changes

General

-The path to Cave of Mist was mistakenly blocked off. It has now been fixed.

Update: Aug 9, 2015 @ 12:03am

Momo's Adventure 1.2 Additional Changes

General

-Silver Key purchase price reduced from 5000 to 4500.

Monsters

-Minor adjustments to mini-bosses.

Update: Aug 8, 2015 @ 11:24pm

Momo's Adventure 1.2 Changelog

General

-Run speed slightly increased from 50 to 55.
-Poison steps reduced from 25 to 20. Note: Poison will not knock out the party outside battle.
-Lowered all music and most sound effects volume from 100 to 60.
-Reduced size of some animations.
-Reduced size of some monsters.

Battle

-TP will now preserve after battle. This change will make a few battles quicker and encourage players to battle more. However, TP gaining has been reduced overall.
-Getting hit by monsters will no longer raises your TP.
-Reduced Guard TP gain from 10 to 5.
-Reduced Attack TP gain from 5 to 3.
-The entire party will no longer be healed when any member levels up. This change was done to encourage players to use items more.
-An animation will now be played everytime a character casts a magic skill.
-An animation will now be played everytime a character casts a special skill.
-Added a new animation for Focus.

Stats

-With Yanfly Engine Ace - Extra Param Formulas v1.00, Luck (LUK) has been changed. It no longer affects debuff effectiveness. It now effects your evasion and critical hit rate.

The formula is as follow:

# This adjusts the formula for EVA. EVA is the physical evasion rate.
# This provided formula uses the average of the user's AGI and LUK as a
# bonus contributing factor to increasing the user's EVA. If you do not
# wish to use this formula, change it to "base_eva" to have it use
# whatever the original EVA rate is.
:eva_n_value => "(agi + luk) / 2",
:eva_formula => "(n / (250.0 + n)) * 0.250 + 0.000 + base_eva",

# This adjusts the formula for CRI. CRI is the critical hit rate.
# This provided formula uses the user's flat total amount of LUK as a
# bonus contributing factor to increasing the user's CRI. If you do not
# wish to use this formula, change it to "base_cri" to have it use
# whatever the original CRI rate is.
:cri_n_value => "luk",
:cri_formula => "(n / (100.0 + n)) * 0.30 + 0.000 + base_cri",

Note: All characters will have 15% critical hit rate at level 99 without any items.

Interface

-Added System Options. You may now lower the volume of all sounds and adjust the menu color. Credit: Yanfly Channel
-Character sprites are now displayed on the menus. They will only appear if a new game is made. Previously saved files will not have the sprites shown.
-TP is now displayed on the menus. Credit: Yanfly Channel
-TP gain percentage is now displayed on the character Properties menu.
-Magic cost is now displayed on the character Properties menu.

Quests

-The Quest Log will now be removed during major cutscenes. They will be re-enabled after.
Beef Jerky - Quest and item has been removed. Item replaced with Dispel Herb.
Seaweed quest - Girl has been renamed to Sara the Maid. Quest now appears in the Quest Log.

Monsters Stats

Poison Slime - ATK decreased from 15 to 14.
- MAT increased from 12 to 15.

Red Sea Monster - HP increased from 650 to 750.

Scorpion - Poison chance on attack reduced from 15% to 10%.
- Attack increased from 21 to 24.

General - HP increased from 700 to 1300.
- ATK increased from 16 to 26.
- DEF increased from 17 to 22.
- AGI increased from 10 to 19.
- MDF increased from 10 to 15.
- EVA increased from 0% to 2%.
- EXP increased from 50 to 75.

Soldier - HP increased from 400 to 600
- ATK increased from 16 to 19.
- MDF increased from 10 to 12.

Items Changes

Weapons

Heart's Hammer - Removed -4% HIT. Base accuracy of weapon is now at 100%
- Stun chance reduced from 45% to 40%
Wooden Wand - MAT increased from 0 to 1.

Armor

Angelic Robe - (body, set) has been changed to a set item. Equip with Angelic Circlet to gain 100 HP.

Accessory

Crysyla's Mirror - Has been reworked. It no longer gives 35% magic resistance. Instead, gives 5 AGI and learn Summon Crysyla Lvl. 1 when equipped. Crysyla is computer controlled.

Note: This is an experimental feature. It may be removed from the future. Credit: V.M.

Crysyla has the following:

Weapon - Sound Blaster (30% chance to confuse an enemy on attack for 2-4 turns. 7 ATK, 7 MAT, 4 AGI)
Note: Confusion has a 50% chance to be removed when the actor/enemy is attacked by a physical and/or magical attack.

Her stats are as follows:

HP - 150
MP - 50
ATK - 16
DEF - 14
MAT -14
MDF - 12
AGI - 13
LUK - 1

Addition Notes: If the summoner faints and Crysyla is still active, she will perform her action and disappear afterwards. She can be summoned again by the summoner. She cannot use items.

Energy Fragment - No longer reduces maximum HP by 50. Instead, reduces DEF by 6. Maximum MP increased from 40 to 50.
Frost Guards - Chill duration changed from 2-4 turns to 4 turns.
Pirate Cutlass - Critical hit rate reduced from 10% to 9%.
Pirate Dagger - Critical hit rate reduced from 12% to 9%.

New Items

Set Item (green text color) have been added. Set items are as powerful as legendaries. Equipping pieces of set items will grant an additional bonus to certain stats.
Sacred class (purple text color) items have been added. These items are like legendaries, but are much better. Some are limited in quantity while others are farmable.

Armor

Heavely Crown (helm, set) Increases MAT and MDF by 5. +100 MP with Heavenly Guard.
Heavenly Guard (body, set) Increases MAT and MDF by 8. +100 MP with Heavenly Crown.
Princess Gloves (gloves, sacred) - Boosts all basic stats and restores 6 TP per turn.

Accessory

Focus Ring (magical) - 1 DEF. Restores 2 TP per turn.
Soul Fragment (legendary) - Increases ATK by 10 and maximum HP by 60, but reduces DEF by 8.

Consumables

Ether All - Use to recover MP to all allies in and out of battle. Will have up to 3 sizes in the future.
Tec Potion - Use to recover TP to an ally in and out of battle. Will have up to 3 sizes in the future.

Skills

General Skills

Focus - Will now be activated with 1000 speed. TP gain reduced from 15 to 10.

-All of Karin's skills no longer require a dagger type weapon to use.
-Fixed a mistake where some Special skills were giving TP. Special skills no longer give TP.
-Fixed a mistake where some Magic skills were not giving TP. Most Magic skills will give 3 TP except healing and cure skills.

Monster Skills

Guardian

Poison Mist - Base damage increased from 0 to 10.

Sting - Base damage increased from 15 to 20.

Poison Slime

Poison Blast - Poison chance reduced from 45% to 35%.
- Base damage increased from 12 to 25.

Purple Slime

Body Slam - Stun chance increased from 40 to 50%.

Momo

Illusion - Evasion reduced from 80% to 45%.
- Turn increased from 3 to 4.
- Fixed skill from missing when cast.
- Added text for state.
Magic Blast - Base damage increased from 50 to 60.
- Damage to bosses increased from 50% to 75% (45).
Fire Blast - Base damage increased from 50 to 65.
Fire Wave - Base damage increased from 40 to 60.
- MP cost increased from 12 to 15.
Lightning - Base damage increased from 50 to 65.
Lightning Storm - Base damage increased from 30 to 60.
- MP cost increased from 12 to 15.

Karin

Critical Up - Critical hit rate reduced from 15% to 12%.
Dragon Breath - Now deals burn damage for 5% of Max HP of the enemy every turn. TP cost increased from 10 to 15.
Fatal Strike - Death chance reduced from 42% to 35%. Base damage increased from 20 to 25.
Weak Point - Changed text from "Has no effect on bosses" to "Half damage on bosses". MP cost reduced from 12 to 10.

For a full list of changes, please visit the offcial site at: https://momosadventuregame.wordpress.com/

Update: Jul 1, 2015 @ 10:46pm

Version 1.1

Quests

- Tommy the Rat Hater's quest has been fixed and may now be completed.
- Rat King will now drop a Rat Tail (1) after defeat.

Update: Jun 25, 2015 @ 7:41pm

Update: Jun 24, 2015 @ 10:57pm

Version 1.1

Skills

Karin
Critical Up (magic) - Reduced critical chance increase from 20% to 15%.

Update: Jun 24, 2015 @ 10:03pm

Update: Jun 24, 2015 @ 9:43pm