Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I have thought of that, but there isn't enough at the moment for this game to be worthy of being commercial. I will continue development once RPG Maker MV is released and I'll see where it goes from there.
Please check the Credits section of my website. Every script I used is listed there.
Thank you.
Hey there,
If you were talking about the battle screenshots, yeah they don't really fit. Actually, the screenshots are quite old and I haven't had the time to upload new ones. The monster sizes and backgrounds have been adjusted awhile ago. I'll check Deviantart and other communities for help.
Thanks!
Also the sets don't really seem to fit the setting and I can tell that from the Screenshots.
if you (the Author of the Game) need some help, then take a look at RPG-Maker Groups on Deviantart or the several forum Communitys that are willing to help.
The Story has potential, but there is a lot that has to be learned about Game Design.
I created chapter 2 first because I wanted feedback on the battle mechanics, balance and the general features of the game. Chapter 1 wasn't created first for several reasons. First, it required custom tilesets (modern japanese school), which I do not have at the time. Second, it didn't have any of the stuff in chapter 2 because it's mostly story. Lastly, the story for chapter 1 wasn't finalized and I wanted to created stuff for Syertse (character designer for chapter 2) to see. There are other small reasons that prevented me from starting chapter 1, but I said enough.
It was probably a bad move to create chapter 2 first because the first chapter is the most important. Well, at least I made some progress, got some feedback and learned from my mistakes.
I'm currently busy with my art portfolio so I'm putting this game on hold indefinitely. With RPG Maker MV possibly coming out next year, I might just wait for that.
Thank you for your comment!