Garry's Mod

Garry's Mod

You Touched it Last
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Update: Mar 2, 2019 @ 5:27am

Updated to fix problems with latest Garry's Mod update.

Update: Oct 27, 2015 @ 3:40pm

- Critical throwing bug fixed - Was caused by the concommands running client side for everyone BUT local server hosts (They should really provide better documentation).
- Moved the start gametype part to init.lua, might help the random client errors.

Update: Oct 26, 2015 @ 9:33am

- Removed a lot of commented code. This might help with the random errors for server owners.
- Made a readme seperate which has most of the helpful comments from the costumize file.
- Added a convar and slider to change ball size.
- Changed throwing charge handling to Concommands. This should be twice as fast (from testing with net_fakelag) and no longer cause desyncs. This also means you can bind a key to throw at a certain power, but I will not recommend this.

Update: Sep 25, 2015 @ 11:25am

- Added IsValid checks to the spectator functions, to fix errors when an empty server is starting
- Mode votes now cancel on disconnect
- Spectators are now unable to use things
- Correctly renamed the RoundRestart timer so it removes when the round actually restarts

Update: Sep 23, 2015 @ 12:28pm

This update literally does nothing other than change a "-1" to "-2". Yeah.

Well it's kinda important, it made it so it didn't misread the dates of updates and keep telling there's a new one just because of an additional space.

Update: Sep 23, 2015 @ 12:24pm

- Added a notification if there's a new version on the workshop
- Fixed player colors going from spectating
- Added ytil_startgametype
- Fixed some ConVar issues
- Took over the world
- Fixed color assignment when starting as a dark player (infected/death)
- Fixed some conditions on teleporting balls
- Fixed a bug in spectator mode

Update: Sep 22, 2015 @ 11:17am

Big internal update:
- Fixed Spectating and added Chase mode
- Added ConVar for the time it takes to teleport a ball with right click
- Added a ConVar to prevent suicide
- Fixed gametype voting not working
- Added a new Admin check function you can add your own ranks/checks to
- Moved all things related to gametypes into gametype.lua to simplify making new types
- Fixed colors of infected players not working the first round
- Made the charge bar display teleporting even when a Runner (Angelic/Custom modes)
- Made a networked variable BallIndex which can be used to get any players ball ('Entity(ply:GetBallIndex())')

Update: Sep 19, 2015 @ 1:24pm

Made ConVars have FCVAR_ARCHIVE (they save between servers shutting down)

Update: Sep 19, 2015 @ 5:29am

Hotfix: Put a safeguard on what may very well be the cause of the rare massive explosion glitch

Update: Sep 18, 2015 @ 12:07pm

Fixed gametype voting. Fixed ytil_gametype. Removed some unused functions running. Made sure CheckGametype always works.