Arma 3
The CSAT Modification Project
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Update: Feb 8, 2018 @ 7:20pm

> Fixes for the Steam version (inclusion of readme and mod.cpp.)

Update: Feb 1, 2018 @ 9:02pm

> Added K-22 Zanbur drone.
> Added Zamak (MLRS) artillery truck.
> Added An-212M Ruk cargo plane.
> Added green hex versions of vehicles not in Apex (Zamak, Abda, etc.)
> Added Apex assets to the Iranian side in brown hex.
> Added naval version of the Shahan.
> Added plates and armor to the Hamel vest.
> Added command loadouts of the Azad and Hamel vests (non functional at the moment.)
> Added roundels to UAVs.
> Changed editor classification of Taru containers.
> Changed Iranian flag textures.
> Changed soft covers from patrol caps to baseball caps (like the Iranian military.)
> Changed CUCV drivers to light soldiers.
> Changed texture on CSAT LSV to be brighter.
> Changed "Shar ASV" to "Shir ASV" to better the Persian translation.
> Improved Keftar weighting and handling.
> Improved Shahan to Jets DLC functionality (ejection seat, tailhook, camera, and dynamic loadout.)
> Removed CSAT Balaclava (quality issues.)
> Removed UTS-15 mod compatibility (not supported anymore.)
> Removed Xeno Taru Pod Mod compatibility.
> Fixed Shahan wheels PhysX.
> Fixed ballistic protection issues.
> Fixed Recon engineer backpacks.
> Fixed pilot helmets.
> Fixed Taru loadmaster showing as vanilla.
> Fixed K40 drone's dynamic loadout.
> Fixed helicopter dynamic loadouts.
> Fixed transparent Zamak interior.
> Fixed damage material errors.

Update: Dec 25, 2016 @ 6:14pm

1.5.4 (12/25/16)
> Rose from the dead.
> Spread Christmas cheer to all on the nice list.
> Added black RPG-42s.
> Added unarmed and medical Marid APCs.
> Fixed Iranian flag texture on vests.
> Fixed retextures on headgear not showing up.
> Fixed ItemInfo.Scope error on startup.
> Fixed Keftar AFM: it should be faster and more agile as intended.
> Fixed various errors involving texture paths.
> Fixed texture errors on Abda turrets.
> Fixed damage proxy paths on the Abda.
> Updated factions to 3D editor category standards.
> Incorporated PolyG's bugfixes (listed below):
> Updated ballistic protection to updated standard.
> Updated Abda PhysX.
> Updated Abda PIP.

Update: Jun 25, 2015 @ 2:52pm

1.5.3 (6/25/15)
> Added black versions of the Zafir, Rahim, and Navid weapons with the addition of new hiddenselections to them.
> Added new handgun holster proxies to vests.
> Fixed issue with damage selection on certain Abda turret LODs.
> Fixed ballistic protection on helmets and vests.
> Fixed icons for SOF and Recon engineer units.
> Improved distant Abda LODs.
> Improved Azad weighting.
> Updated magazine loadouts of every unit (some of which were dated way back to a year ago.)
> Updated replacement configs to reflect recent changes.

Update: May 12, 2015 @ 5:36pm