Space Engineers

Space Engineers

AI Enemies - Waves of NPCs
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Actualización: 3 SEP 2016 a las 12:34

Fixed issues fixed by recent game updates

Actualización: 10 ABR 2016 a las 23:03

-Fix compilation issue
-Movement system broken by last update (will require re-writing)

Actualización: 19 MAR 2016 a las 6:01

-Fixed errors caused by game patch
-Improved AI target finding. Now nearby players will be chased at random instead of always chasing the absolute nearest player.

Actualización: 9 MAR 2016 a las 2:34

-Added speedlimit command
-Hopefully resolved issues where modded guns would be wrongly re-loaded with vanilla ammo

Actualización: 8 MAR 2016 a las 2:07

-Added try-catch statement to two places in the new network-commands feature. Hopefully these will resolve the reported crashes.

Actualización: 4 MAR 2016 a las 11:06

-Final bug-fixes
-Officially working on dedicated servers

Actualización: 4 MAR 2016 a las 10:35

-Fixed new bug created by previous bug-fix
-Hopefully first build to be operational on dedicated server

Actualización: 4 MAR 2016 a las 10:26

-Bug fixes
-Pushed for dedicated server debug

Actualización: 3 MAR 2016 a las 18:05

-First implementation of commands-over-network
-Very large update
-Likely to have several bugs

Actualización: 28 FEB 2016 a las 10:58

Updated mod to fix game api changes