Total War: ATTILA

Total War: ATTILA

Tuskmod, the great bag of fixes.
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Update: Jul 22, 2015 @ 3:54pm

Update: Jul 19, 2015 @ 4:03pm

Update: Jul 19, 2015 @ 9:54am

Update: Jul 19, 2015 @ 8:38am

Update: Jul 15, 2015 @ 6:12pm

Update: Jul 15, 2015 @ 6:08pm

I have decided to push an experimental version to the steam workshop edition live, briefly.

It contains support for suebi, and an early draft of the shock cavalry rehab.

- Shock infantry has smaller unit sizes then melee infantry, but has seen a slight cost reduction in many fields.

- Suebi units now are more stealth oriented in general, but the champions have lost resistant to fatigue.

- Taifaili cavalry have fire while moving.

- Many of the tournament version changes will be integrated into tuskmod now, you can find them here: http://steamcommunity.com/sharedfiles/filedetails/?id=444725858

AND NOW FOR THE BIG EXPERIMENT:

- Shock cavalries bonus versus cavalry is gone, and has been replaced with half as much bonus versus infantry.

Update: Jun 25, 2015 @ 5:22pm

Update: Jun 25, 2015 @ 4:32pm

Update: Jun 24, 2015 @ 5:29pm

Tuskmod 1.4

- Accuracy is now listed on the unit cards.

- Innitiative has been added: Spears have the highest innitiative, daggers the worst. (Currently, I cannot show it on the unit card.)

- Well rested units block more missiles.

- Charge time, and impact damage formulas have been reworked. Generally, fewer battles will be determined in the first 15 seconds.

-- Shock infantry have been given lower melee attack, but higher melee defense to compensate. They should feel familiar to someone who plays DEI.

-- Shock cavalry has been made more effective versus other cavalry, but less of a facerolling unit against infantry. (Project Shock cavalry rehab has hit the shelves.)

- Custom Battle Prices have been reworked.

-- For example. Hunnic cavalry has become cheaper, and their infantry more expensive.

- Another wave of axe revamps, of the celtic variety.

- The File Structure has been hardened, to protect it from the next patch.

Update: May 14, 2015 @ 7:21am

Cut out a dangerous, cancerous placebo that was a leftover of my first Attila mod.