Arma 3
Bornholm
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Update: Jun 12, 2016 @ 6:03am

Version 1.6
Fixed lighting and black clouds

Version 1.5
MANW version, few bugs

Version 1.4
Bug fixes

Update: Jun 20, 2015 @ 11:49am

Version 1.4 Make Arma Not Way Edition:

Optimized terrain by removing 39,000 trees
Added a few hidden mine shafts near Hasle
Fixed jump bug near Oestermarie Airfield
Changed satellite colors to give it a more fresh and lush appearance
Changed grass textures to match grass objects better

Update: Apr 19, 2015 @ 3:35am

Version 1.3
Optimized island (removed another 5000 trees, and made openings in forests)
Lowered height of clutter in wild grass areas. Now it should be just possible to lie in the grass and aim.
Added 8-10 new hills in the North and 3 new hills in the South East for game play optimization
Corrected roads to align to satellite texture
Brightened satellite texture so it looks more summer and more realistic
Removed bunch of buildings in Almegaard Kaserne to make room for custom FOBs inside the walls
Smoothened the Northern part. It's still rocky and a rough terrain but roads should be more smooth now
Made wheat fields occluding to AI. They can still shoot at you and track you mostly by last visible position along will your sound emissions
Fixed other building positions etc.


Version 1.2
Optimized the center forest (removed approx 30000 trees, making small openings in forest)
Changed MaxSpeedCoef for terrain types of forest and grass underlay. This means civilian cars can now run off roads
Realigned a few buildings
Stars in the night shine brighter
Moon shine brighter
Swapped audio clips of birds in forests and meadows

Version 1.1
Fixed 60.000 errors in RPT logs
Correct textures on models so it's all now packed into Objects.pbo
Added sandbagwalls to Raghammer area
Realigned city sign in Allinge
Realigned Ghost Hotel in Roenne
Fixed various terrain and object placements errors

Version 1.0
First release

Update: Apr 19, 2015 @ 1:59am