Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Roma Invicta - *WIP*
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Update: May 13, 2020 @ 12:40am

Update: Aug 10, 2018 @ 6:01am

Update: Mar 10, 2018 @ 9:14am

Update: Dec 20, 2017 @ 12:44am

Update: Nov 10, 2017 @ 9:33pm

12-20-17 Notes:

The mod is now updated to work with Empire Divided! It may not work well, but it works. Let me know if you find bugs.

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Artillery tweaked, projectiles have been made stronger, but they require better positioning/aiming of the artillery, as it no longer fires in a cone but a straight line.
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Animations have been tweaked, and there are more combat animations.
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Tweaked infantry collision
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Nerfed Roman infantry, but also reduced prices of Marian/Imperial Legionaries
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Added description to Mithridates I of Parthia
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Tweaked some projectile damages, specifically arrows.
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Tweaked artillery movement speed/turn rate to be slower for larger artillery, faster for smaller artillery.
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Tweaked campaign AI
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And for some I'm sure will be happy, I reduced the overly long technology research times in the campaign. It no longer takes 40 turns to research the first tier of military/economy. However, it still takes enough time to merit putting skills/building slots into research buffing.

Update: Nov 3, 2017 @ 3:14pm

Update: Oct 21, 2017 @ 2:54pm

Update: May 8, 2017 @ 7:25pm

Update: Feb 20, 2017 @ 2:42pm

Update: Sep 18, 2016 @ 7:13am