Homeworld Remastered Collection

Homeworld Remastered Collection

Flag Commander 2.5 - REMASTERED - Single Player Campaign
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Update: Apr 28, 2019 @ 4:44pm

* Added a minimum elevation of 5° to the heavy turret of the Prowler corvette to prevent it from shooting its own light turret.

Update: Apr 28, 2019 @ 3:20pm

* Optimized the subsystems' files of the Border Worlds, reduction of the mod's size by 78 MB.

Update: Apr 28, 2019 @ 5:16am

* Modification to the fuel management script that will force squadrons to spend a dozen seconds on the flight deck after landing in order to avoid a bug where the fighters became desynchronized and got hopelessly stuck.

Update: Apr 27, 2019 @ 1:53am

* Fix for the Kilrathi shipyard's docking paths.

Update: Apr 25, 2019 @ 12:31am

* Hopefully improved fix for the same pretty obscure bug that happened in Multiplayer.

Update: Apr 24, 2019 @ 1:55am

* Edited the infoboxes of the fighters to display the size of their flights.

Update: Apr 23, 2019 @ 4:16pm

* Return of the squadron system for fighters (not bombers) after fixing the fuel management system for them. Fighters' cost and logistical footprint rebalanced accordingly.

Update: Apr 21, 2019 @ 12:48am

* Hotfix for a pretty obscure bug that happened in Multiplayer. Thanks to ngforever1989 and Riley for the good reports. :-)

Update: Apr 20, 2019 @ 5:13am

* Hotfix to make sure the convoy system worked for the Wing Commander I and II factions.
* Hotfix to give the Kilrathi starbase the correct sensor range values.

Update: Apr 20, 2019 @ 3:43am

* Added in the skirmish/MP menu options to enable or disable the convoy mechanic, with it disabled by default as some users reported crashes caused by it (that I wasn't able to reproduce and thus fix).
* Added in the skirmish/MP menu starting fleet options to have the possibility to play more tactical games.