Homeworld Remastered Collection

Homeworld Remastered Collection

Flag Commander 2.5 - REMASTERED - Single Player Campaign
目前顯示第 11-20 項,共 254 項
< 1  2  3  4 ... 26 >
更新:2019 年 4 月 28 日 @ 下午 4:44

* Added a minimum elevation of 5° to the heavy turret of the Prowler corvette to prevent it from shooting its own light turret.

更新:2019 年 4 月 28 日 @ 下午 3:20

* Optimized the subsystems' files of the Border Worlds, reduction of the mod's size by 78 MB.

更新:2019 年 4 月 28 日 @ 上午 5:16

* Modification to the fuel management script that will force squadrons to spend a dozen seconds on the flight deck after landing in order to avoid a bug where the fighters became desynchronized and got hopelessly stuck.

更新:2019 年 4 月 27 日 @ 上午 1:53

* Fix for the Kilrathi shipyard's docking paths.

更新:2019 年 4 月 25 日 @ 上午 12:31

* Hopefully improved fix for the same pretty obscure bug that happened in Multiplayer.

更新:2019 年 4 月 24 日 @ 上午 1:55

* Edited the infoboxes of the fighters to display the size of their flights.

更新:2019 年 4 月 23 日 @ 下午 4:16

* Return of the squadron system for fighters (not bombers) after fixing the fuel management system for them. Fighters' cost and logistical footprint rebalanced accordingly.

更新:2019 年 4 月 21 日 @ 上午 12:48

* Hotfix for a pretty obscure bug that happened in Multiplayer. Thanks to ngforever1989 and Riley for the good reports. :-)

更新:2019 年 4 月 20 日 @ 上午 5:13

* Hotfix to make sure the convoy system worked for the Wing Commander I and II factions.
* Hotfix to give the Kilrathi starbase the correct sensor range values.

更新:2019 年 4 月 20 日 @ 上午 3:43

* Added in the skirmish/MP menu options to enable or disable the convoy mechanic, with it disabled by default as some users reported crashes caused by it (that I wasn't able to reproduce and thus fix).
* Added in the skirmish/MP menu starting fleet options to have the possibility to play more tactical games.