Counter-Strike 2

Counter-Strike 2

Zoo
Showing 1-10 of 13 entries
< 1  2 >
Update: Feb 21, 2019 @ 9:41am

- visual improvements
- fixed several bomb stuck spots
- swapped swat vans for generic vans
- removed an invisible brush blocking grenades at Aquarium T side double doors
- improved movement through hole in rocks at the back of Seals balcony
- rotated Seals infoboard at mid
- disabled collisions on ceiling beams at mid
- removed hiding spot below Lemur treehouse

Update: Jan 31, 2019 @ 1:08pm

- removed dead guy at T spawn
- disabled collision on some foliage
- fixed minor visual glitches

Update: Jan 31, 2019 @ 10:39am

- visual updates overall to match present standards.
- updated radar (panorama).
- replaced SWAT with FBI
- reduced the amount of corners/spots at B site.
- removed glow effects from wall mounted fixtures to prevent smoke exploits.
- replaced foliage at interior lower mid to improve sightlines.
- raised ceiling in connector between T spawn and A mid.
- moved swinging tire out of the way of sightlines.
- increased infographics' resolution


Update: Jun 13, 2015 @ 2:45pm

Changes
---------------
- Made one of the windows in CT sniper hut (facing long A) solid
- Made the tower in the lemur enclosure partially climbable (disabled hiding spot just below the platform
- Blocked LOS when standing on the signpole near T spawn looking into "Truck" and the aquarium

Fixes
---------------
- Fixed some fishes leaving their aquarium
- Fixed several (self)boost spots that weren't supposed to be reachable
- Fixed the gaps in one of the wooden fences at CT spawn
- Fixed several pixelwalks (including the one at mid above the spiral staircase)
- Fixed possibility to throw grenades onto the false ceiling at mid connector
- Fixed a wallbang spot at Upper T

Update: May 24, 2015 @ 6:25pm

- Fixed an animation bug with one of the fish models
- Fixed a spot where bots would often get stuck for a little while
- Fixed custom DM spawns not working properly

Update: Apr 30, 2015 @ 6:37am

Update: Apr 23, 2015 @ 4:29am

Changes
-------------
- blocked visibility from Window into bombsite A a bit
- improved readability behind Window at A
- improved readability in front of outer wooden fences at A
- made the glass railings around the seal aquarium opaque, to help T snipers at balcony
- changed the layout of bombsite B, to make it safer to access and easier to defend
- the gaps in the wooden fences are now blocked in places where players can be on both sides of them


Fixes
--------
- the fishes are now custom animated and don't escape their aquariums anymore
- fixed two missing material masks

Update: Mar 23, 2015 @ 4:21pm

Update: Mar 23, 2015 @ 3:43pm

Update: Mar 10, 2015 @ 9:37am