Arma 3
A3 - Antistasi Altis
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Update: Jan 26, 2015 @ 8:43am

- Tweaked FPS Limit a bit to guarantee more FPS to the server.
- Raised time to delete bodies and destroyed vehicles.
- Despawn distance increased for vehicles.
- NEW FEATURE (under test): Undercover Operations. Drop your weapons and vest and enemies won't attack you until very close or armed (see Briefing for details).
- Now you respawn only with handgun in order to avoid exploits on Undercover Operations.

Update: Jan 26, 2015 @ 5:47am

- On Map menu options, map is no longer forced, to avoid MP issues.

- Civs spawning fps check now is done for each civ and not for the whole city.

- Raised a bit the FPS check limits, to avoid bad fps (remember, server only)

- NEW SIDEMISSION: Bank Robbery (coming soon Underceover Operations)

Update: Jan 26, 2015 @ 1:11am

- Fixed Fast Travel and City Info on DS environment.

- Fixed some animations in DS.

- Despawn distance on vehicles = normal despawn distance.

- Improved code on mission request.

- Improved code on players initialization on DS

Update: Jan 25, 2015 @ 4:49pm

- Fix for spawning system in Dedicated Server. Sorry for the inconvenience. More fine tuning on Dedi to come, now that I have one at home :)

Update: Jan 25, 2015 @ 10:00am

- Fixed bugs related to MP JIP Players and vehicle/ zone spawning/despawning.

- Fixed unavailability of map on MP.

- Fixed: now static weapons dont despawn when dismantled, but purchased statics won't get deleted. ToDo: include abandoned statics in the garbage collector.

- New Sidemission: Destroy radio tower. Effects of radio towers explained on briefing.

Update: Jan 24, 2015 @ 12:32pm

Update: Jan 24, 2015 @ 12:31pm

Update: Jan 24, 2015 @ 12:23pm

- Fixed vehicle dissapearing and failures on spawning / despawning zones upon respawn on MP.

Update: Jan 23, 2015 @ 5:39pm

- Fixed MP issue with markers visibility.
- Added two actions to surrendered AAF units: Interrogate, which will reveal enemies on the map, and Recruit, which will boos your manpower. Both depend on NATO Support.
- Added Radio Networking System for AAF. Destroy the antennas in some radius, and bases nor airports will be able to perform counterattacks.
- Fixed some minor bugs.

Update: Jan 23, 2015 @ 4:58am

- Hotfix, the AI was respawning (sorry)