Left 4 Dead 2
Legacy Particles Support ( muzzle effects )
1–10 из 13
< 1  2 >
Обновление: 17 сен. 2019 г. в 7:31

- applied a rotation lock to all effects to fix an issue reported by Raizen
- minor tweaks

Обновление: 9 окт. 2018 г. в 13:45

--

Обновление: 9 окт. 2018 г. в 13:38

-

Обновление: 9 окт. 2018 г. в 13:33

-trying to fix the bugged workshop

Обновление: 9 окт. 2018 г. в 13:20

- tweaked the barrel effect on rifle

Обновление: 9 окт. 2018 г. в 12:48

- fixed/reenabled central muzzleflash for muzzle_lee_rifle

Обновление: 9 окт. 2018 г. в 10:18

- an update. hopefully I'll write a real changelog later

Обновление: 29 мар. 2018 г. в 6:11

- rolled back to v1.4

Обновление: 29 мар. 2018 г. в 2:51

- changed all muzzle effects to use viewmodel_effect 1
- 3rd person misposition bug is going to stay, because that's how guns are compiled ( avoiding the bug requires not using the fx in .qc )
- modified some materials paths
- cut all Gunkanjima ( spell correct? ) / Jimonions map effects ( too much clutter , and maps should use their own manifest )
- the main reason for update is to test something

Обновление: 19 авг. 2016 г. в 4:31

- a quickfix attempt to address some errors and stability issues