Left 4 Dead 2

Left 4 Dead 2

Legacy Particles Support ( muzzle effects )
Näytetään 1–10 / 13
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Päivitys: 17.9.2019 klo 7.31

- applied a rotation lock to all effects to fix an issue reported by Raizen
- minor tweaks

Päivitys: 9.10.2018 klo 13.45

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Päivitys: 9.10.2018 klo 13.38

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Päivitys: 9.10.2018 klo 13.33

-trying to fix the bugged workshop

Päivitys: 9.10.2018 klo 13.20

- tweaked the barrel effect on rifle

Päivitys: 9.10.2018 klo 12.48

- fixed/reenabled central muzzleflash for muzzle_lee_rifle

Päivitys: 9.10.2018 klo 10.18

- an update. hopefully I'll write a real changelog later

Päivitys: 29.3.2018 klo 6.11

- rolled back to v1.4

Päivitys: 29.3.2018 klo 2.51

- changed all muzzle effects to use viewmodel_effect 1
- 3rd person misposition bug is going to stay, because that's how guns are compiled ( avoiding the bug requires not using the fx in .qc )
- modified some materials paths
- cut all Gunkanjima ( spell correct? ) / Jimonions map effects ( too much clutter , and maps should use their own manifest )
- the main reason for update is to test something

Päivitys: 19.8.2016 klo 4.31

- a quickfix attempt to address some errors and stability issues