XCOM 2
RuntimeReskinAPI
1-7 van 7 items weergegeven
Update: 1 okt om 13:27

Reverted to Sep 30 release.

Update: 1 okt om 13:15

Accidental release.

Update: 30 sep om 13:10

Disabled forced logging by default, left on by accident during my earlier debugging.

Update: 30 sep om 12:29

Zombies/Chosen Summoning & Faceless CTD Patch
OnUnitBeginPlay: switched from OnStateSubmitted to OnVisualizationBlockCompleted to safely use GetVisualizer rather than FindOrCreateVisualizer, preventing CTDs upon summoning Psi Zombies or Chosen followers and during Faceless reveals.

Update: 20 sep om 21:37

1. Hardened various parts of the API
2. Moved the ApplyMainMenu logic into the main API file for centralization
3. Added some useful log statements for when log mode is on

Update: 19 sep om 5:47

1. Minor comments fixes
2. Standardized the interface function signatures (!). Both are now context, templateName, unitState, in that order.

I've only done #2 since no mods integrate yet, aside from my own dev build of Advent Angels.
Going forward, V1 interfaces will not change, since mods using unofficial signatures CTD.
I tried getting it all buttoned up ahead of time for the initial release, but it was a huge lift. :)

Update: 18 sep om 22:26

Initial release.