Stellaris

Stellaris

udk Cheat: OP Civic
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Uppdatering: 13 sep @ 14:06

2025.09.14 Update:




Bug Fix:

- Fixed a minor bug about not properly rescuing and re-assigning Science Ship Leaders during conversion of existing Science Ships into the Special ones.

Now, mod is fully Save-compatible.

Uppdatering: 11 sep @ 2:09

2025.09.11 Update:




Improved Mod Compatibility:

- Special Science & Constructions ships are NO LONGER recruit-able from shipyard. (Removed Custom ship_size in favor of simply using a Global_Ship_design of vanilla ships)
Instead, For mod compatibility reasons, they are automatically converted from normal Vanilla Ships AFTER they got built in the Shipyard.

This change is save-compatible. Though, it might cause your existing Science & Construction Ships to cancel their current orders.

Uppdatering: 3 sep @ 14:13

2025.09.03 Update:




Added New Modifiers:

- Outpost Build Cost = -25%
- Outpost Build Speed = +100%
- First Contact Progress Speed = +1000%
- First Contact Clues = +50

Added New Effects:

You gain the 'Experimental Subspace Travel' Technology.

Science and Construction Ships that has Psi Jump Drives, An Vanilla Event added Hyper-Advanced Sensor and Dark Matter Thruster s. They also have Hyper-Advanced Armor and Shields. Science Ship also gets a Cloak if you have the relevant DLC.

Uppdatering: 3 sep @ 13:57

Uppdatering: 3 sep @ 12:42

Uppdatering: 2 sep @ 12:00

Uppdatering: 2 sep @ 10:45

Uppdatering: 11 aug @ 15:11