Stellaris

Stellaris

udk Cheat: OP Civic
Viser 1–8 av 8 bidrag
Oppdatering: 13. sep. @ 14.06

2025.09.14 Update:




Bug Fix:

- Fixed a minor bug about not properly rescuing and re-assigning Science Ship Leaders during conversion of existing Science Ships into the Special ones.

Now, mod is fully Save-compatible.

Oppdatering: 11. sep. @ 2.09

2025.09.11 Update:




Improved Mod Compatibility:

- Special Science & Constructions ships are NO LONGER recruit-able from shipyard. (Removed Custom ship_size in favor of simply using a Global_Ship_design of vanilla ships)
Instead, For mod compatibility reasons, they are automatically converted from normal Vanilla Ships AFTER they got built in the Shipyard.

This change is save-compatible. Though, it might cause your existing Science & Construction Ships to cancel their current orders.

Oppdatering: 3. sep. @ 14.13

2025.09.03 Update:




Added New Modifiers:

- Outpost Build Cost = -25%
- Outpost Build Speed = +100%
- First Contact Progress Speed = +1000%
- First Contact Clues = +50

Added New Effects:

You gain the 'Experimental Subspace Travel' Technology.

Science and Construction Ships that has Psi Jump Drives, An Vanilla Event added Hyper-Advanced Sensor and Dark Matter Thruster s. They also have Hyper-Advanced Armor and Shields. Science Ship also gets a Cloak if you have the relevant DLC.

Oppdatering: 3. sep. @ 13.57

Oppdatering: 3. sep. @ 12.42

Oppdatering: 2. sep. @ 12.00

Oppdatering: 2. sep. @ 10.45

Oppdatering: 11. aug. @ 15.11