DayZ
Tree Shake
目前顯示第 1-6 項,共 6 項
更新:9 月 1 日 @ 下午 3:40
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Now you can set a cooldown in the setting.json for the next shake:

"tree_cooldown_minutes": 60, //Per-tree cooldown before it can be shaken again.

更新:8 月 17 日 @ 上午 2:30
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Version 1.5 changelog:

- only works with fruit trees fixed
- new config settings added

"settings_version": 3,
"apple_drop_chance": 0.10000000149011612,
"plum_drop_chance": 0.10000000149011612,
"pear_drop_chance": 0.10000000149011612,
"shake_duration_seconds": 10.0,
"apple_min_count": 2,
"apple_max_count": 4,
"plum_min_count": 2,
"plum_max_count": 4,
"pear_min_count": 2,
"pear_max_count": 4,
"food_stage_enable": 1, <----------- NEW: The dried/rotten status can set by 1 or 0 for disable
"food_dried_chance": 0.15000000596046449, <------------- NEW! Now you can set the dried chance!
"food_rotten_chance": 0.05000000074505806 <------------- NEW! Now you can set the rotten chance!

更新:8 月 11 日 @ 上午 1:04
hummigummi 發表

- now works with bear and plum trees again
- more settings , delete the old folder before you install the update:

"apple_drop_chance": 0.10000000149011612, // does mean 1.0 (100%) you always get fruit when you shake it. lower like 0.5 (50%), you get less.
"plum_drop_chance": 0.10000000149011612, // does mean 1.0 (100%) you always get fruit when you shake it. lower like 0.5 (50%), you get less.
"pear_drop_chance": 0.10000000149011612, // does mean 1.0 (100%) you always get fruit when you shake it. lower like 0.5 (50%), you get less.
"shake_duration_seconds": 10.0, // how long you must shake the tree until you get fruits
"apple_min_count": 2, // min value you get apples
"apple_max_count": 4, // min value you get apples
"plum_min_count": 2,
"plum_max_count": 4,
"pear_min_count": 2,
"pear_max_count": 4

更新:8 月 9 日 @ 上午 5:28
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更新:8 月 9 日 @ 上午 4:55
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更新:8 月 8 日 @ 下午 6:12
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