Arma 3
The Big Three - End of the Beginning
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Update: Sep 29 @ 3:29am

- new Lee-Enfield No.4 model, (same model as SPE) with Big Three Features
- new Lee-Enfield No.4 (T) model (same model as SPE) with Big Three Features
- Scope glass has new rvmat making it actually look like glass
- More ACEX integration for Battledress variants
- ACEX integration for Khaki Dress uniforms (still a WiP)
- Lee Enfield No. 4 sling adjusted for new model

Update: Sep 17 @ 11:25am

- Fixed Lee-Enfield No.4 Alignment
- Adjusted Lee-Enfield case delay to match new fire rate
- migrated no.32 optic to korean war mod
- Removed french commando beret from ACEX
- Added CW BD 1940 puttees to ACEX

Update: Sep 16 @ 2:37pm

- Browning HP: new Model config hiding the round in the mag when pulling the mag out
- More visual lods for Browning HP

Update: Sep 4 @ 9:03am

- fixed issue with No.4 Lee Enfield knob axis memory point

Update: Sep 4 @ 5:24am

- removed No. 5 Projector for Korean War mod
- Added new CW ranks with both brass, brown and red variants with accurate crowns
- Fixed uniform patch names
- Fixed bush jacket variants
- Added rolled sleeves bush jacket uniform variants
- Added the first Canadian BD uniform variants

Update: Aug 25 @ 6:10am

- Fixed Vickers .303 casing particle error
- Fixed Cromwell patch name
- Moved sten recoil to AoD

Update: Jul 30 @ 1:28am

- Tempest issue fixed
- All plane weapons now have a new muzzle smoke effect that is significantly less obvious
- Lee-Enfield No.4 (T) iron sight issue fixed
- Vickers K sound added for aircraft weapons
- Added Hurricane + desert variants
- Adjusted the size of Browning HP

Update: Jul 27 @ 8:04pm

Update: Jul 21 @ 7:53am

- Added RAF fighter pilot unit
- Rewritten CW plane compat for better UI usage

Update: Jul 20 @ 7:43am

- 17pdr icon created
- redundant config removed that was causing errors