Team Fortress 2

Team Fortress 2

Australium Weapons - Expansion #1
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Update: Aug 1 @ 4:57pm

Version 1.5

Changes are NOT reflected yet in promos.

- Remapped textures so that the inner barrel is golden, rather than the outer tubing (Dragon's Fury)
- Adjusted golden textures to be more similar to each other (Shotgun)
- Remade backpack icons and separated them into a hidden submission for Valve

Update: Jul 13 @ 12:51pm

Version 1.4.1

- Updated the README to include information about missing stranges
- Fixed an internal file naming issue
- Fixed broken workshop description

Update: Jul 10 @ 4:04pm

Version 1.4

- Added backpack icons
- Adjusted base Australium color to be a deeper orange to match other Australiums (Shotgun, Pistol, Huntsman, Revolver)
- Adjusted the black saturation of the arrow's feathers (Huntsman)
- Increased golden shine (Shotgun, Pistol, Huntsman)
- Shifted the wooden grip to be a richer, reddish hue (Revolver)
- Reverted some regions back to a black texture (Revolver)
- Redid the README file for further implementation clarity

Update: Jul 1 @ 5:17am

Version 1.3

- Adjusted the Huntsman's arrow shafts to be Australium, while the feathers are black, in order to achieve a "Golden Arrow" look

Update: Jun 28 @ 2:57am

Version 1.2.1

- Fixed an issue with Australium textures overshining in dark areas.
- Reorganized files for easier importing

Update: Jun 27 @ 3:47am

Version 1.2

- Adjusted the Shotgun's Australium textures to be brighter, and reduced the amount of wears and scratches (this change is not currently represented in the promos)
- Adjusted the Valve README for further instructions on implementation

Update: Jun 25 @ 10:53pm

Version 1.1

- Updated the Shotgun's Australium textures to be more uniform and similar in color, rather than being two differently colored segments
- Removed Australium coloring in the Shotgun's trigger well
- Removed Australium coloring on several parts of the Revolver to reduce the gaudiness and blocky nature of having almost the entire Revolver golden
- Updated README for implementation instructions

Update: Jun 25 @ 1:29am

Version 1.0

Workshop Release