RimWorld

RimWorld

ModularWeapons 2
Showing 21-29 of 29 entries
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Update: Jun 23 @ 2:18am

Fix critical bug: vanilla weapons not visible

Update: Jun 22 @ 6:08pm

Solve ArgumentNullException on CompModularWeapon.get_AbilityProperties & CompModularWeapon.SolveAttachHelpers

Update: Jun 21 @ 3:42am

* CompProperties_ModularWeapon is now can be set on ThingStyleDef. This feature allows different styled weapons has different point of parts attachable.
* When using with ShowMeYourHands, their hands will shown on customizable weapons correctly.
* Some bugfixes.

Update: Jun 18 @ 5:55pm

Fix NullReferenceException at Verse.CompEquippable.get_VerbProperties

Update: Jun 17 @ 9:14pm

Bugfix: Weapons stats were not correct immediately after loading.

Now attached parts visible on styled weapons. But the parts are out of position in mostly cases, so you can disable styles in config of ModularWeapons2.

Update: Jun 16 @ 4:18pm

Bugfix about parts buffer: Now materials will consumed correctly.

Update: Jun 16 @ 1:36am

NullReferenceException solved when using with "[LTO] Colony Groups".

Update: Jun 16 @ 1:15am

[Auto-generated text]: Update on 6/16/2025 5:15:30 PM.

Update: Jun 12 @ 11:54am

[Auto-generated text]: Update on 6/13/2025 3:54:47 AM.