Stellaris

Stellaris

Chris’ Covert Operations
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Update: Oct 15 @ 11:48am

Adjusted localisation.

Update: Oct 15 @ 8:10am

Reworked Operation: Eliminate Key Figure (v1.7.1)

- Fully reworked and expanded espionage operation: Eliminate Key Figure
- Added 3 selectable operational methods with unique success and detection rates:
 • Stealth Approach – 65 % success / 10 % detection
 • Aggressive Infiltration – 45 % success / 35 % detection
 • Engineered Accident – 55 % success / 20 % detection
- Introduced encryption/decryption interaction affecting success (±14 %) and detection (±10 %)
- Added new retaliation chain: Vengeance Casus Belli, counter-wars, and AI-driven responses
- Expanded event outcomes with exposure, counterstrike logic, and political opinion modifiers
- Implemented Vengeance and Vengeance Counter war goals with distinct victory rewards
- Rebalanced operation costs, difficulty, and cooldown (10 years per target empire)
- Added new visual and flavor events for immersion and clearer feedback
- Improved AI logic for retaliation and counter-espionage reactions

Update: Oct 8 @ 6:23am

New Operation Added: Covert Fleet Support (v1.7)

- Added new espionage operation: Covert Fleet Support
- 3-stage operation for secretly aiding foreign empires at war
- Choose one of three support tiers (Low/Mid/High) with escalating Alloy & Influence costs
- Grants temporary military buffs: increased naval cap, ship firepower, reduced ship cost, faster shipyard construction
- Spawns supporting fleets for the target empire
- Detection roll with outcomes: concealed, rumors spread, or full exposure with diplomatic penalties
- Cooldown: 10 years per target empire
- Includes unique modifiers, fleet spawns, and event integration

Update: Sep 26 @ 4:06pm

Update v1.6.2 – Espionage Operation Tuning + Version 4.1

• Adjusted AI weightings for espionage operations
 - Increased priority so AI empires are more likely to choose and run operations

Update: Sep 22 @ 9:45am

Update v1.6.1 – Espionage Operation Tuning

• Adjusted AI weightings for espionage operations
 - Increased priority so AI empires are more likely to choose and run operations

Update: Sep 12 @ 10:23am

Eliminate Key Figure (Update)

Fixed a bug where the operation would show two completion pop-ups at the end.

Now you’ll only see the intended success or failure notification for your empire.

Stability improved: no more “stuck” screens or duplicate alerts when the operation finishes.

Update: Aug 7 @ 12:37am

Update v1.6 – New Espionage Operations

• Added new espionage operation: Eliminate Key Figure
 – 3-stage covert strike to assassinate the ruler of a rival empire
 – 50% success chance: ruler is removed, target empire suffers major penalties
 – 50% failure chance: attacker suffers intel backlash or boosts enemy defenses
 – Adds temporary empire-wide modifiers based on outcome
 – 10-year cooldown per target empire

• Added new espionage operation: Subvert Oversight
 – Vasall-exclusive 3-stage operation to undermine the overlord's authority
 – On success: triggers a dynamic situation in the overlord empire
 – Includes event chain, reactive choices, random events, and powerful outcomes
 – Multiple approaches determine pace and severity of unrest
 – Cooldown: 15 years per overlord target

• New modifiers, events, and scripted triggers added
• Full localization and tooltip support
• Performance optimized

Update: Jul 18 @ 10:38am

New Operation Added: Shifting Allegiance (v1.5)

- Added new espionage operation: Shifting Allegiance

- 3-stage operation exclusive to overlords targeting their own vassals

- On success, triggers dynamic situation within the target empire

- Situation evolves over time with three approaches: Influence, Resist, Neutral

- Affects loyalty, ethic attraction, political power, and happiness

- Includes random events and possible exposure with diplomatic consequences

- Cooldown: 10 years per target vassal

- Fully integrated with new modifiers, custom events, and loyalty mechanics

Update: Jul 12 @ 12:45am

Update Version 1.4.1

- Adjusted Event activation in Situations to be less often.
- Minor localisation fixes in english.

Update: Jul 9 @ 7:45am

New Operation Added: Suppress Insurgency (v1.4)

- Added new espionage operation: Suppress Insurgency
- 3-stage operation targeting unstable standard empires
- Removes active revolt situations on planets with high crime or low stability
- Applies buffs to affected planets: +10 Stability and +5% Happiness for 5 years
- Applies country-wide penalty: –10% Governing Ethics Attraction for 5 years
- Cooldown: 5 years per target empire
- Includes unique modifiers and full event integration