Stranded: Alien Dawn

Stranded: Alien Dawn

Old Earth Tech - Redux
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Opdatering: 1. juni kl. 16:21

Version 1.23-183

Re-added the base Pump Action Shotgun, unlocked in Ballistics lvl 1.

Changed the improved Buckshot variant recipe unlocked at lvl 2 to require one made Pump Action Shotgun, a Hi-cal receiver, and a bit more shotgun ammo.

Increased the damage somewhat on the the base and Grapeshot Blunderbusses. Damage is the same, but the Grapeshot fires faster.

All rifles (excluding the Automatic Rifle) and shotguns now have a small chance to cause instant headshot "Destroyed" death on critical hit, with the chance increasing slightly on higher tiers. The Assault Sniper Rifle in particular will give you your best odds at 15%. May your aim be true.

The Automatic Rifle now has a 2% chance to inflict lvl 4 pain on regular hit. This is due to being shredded with bullets not feeling very good.

Opdatering: 31. maj kl. 17:18

Version 1.22-181

Non-CNC recipe for the Assault Sniper Rifle changed to the Soldering table to match the other two end tier weapons.

Opdatering: 31. maj kl. 16:57

Version 1.22-179

Removed the Bolt Action Hunting Rifle from having a dedicated item on the top menu bar.

Rifle sounds have been fixed.

I've opted to remove the armchairs entirely as they're just cosmetic with some different colors using the same in-game models, and troubleshooting their issues is more effort than it's worth. For more armchair variety that has unique models, I recommend using Justin Crause's Furniture mod.

Opdatering: 24. maj kl. 21:22

Version 1.21-176

Fixed the recipes for Steel and Nanotube Steel being unlocked for Electric/Gas furnaces.

Opdatering: 24. maj kl. 20:58

Version 1.20-174

Fixed the Carbon Naginata recipe, was duplicating the Nodachi.

Opdatering: 24. maj kl. 15:33

Version 1.19-173

Moved the Scope from Electronics to Crafting Materials in the UI.

Opdatering: 24. maj kl. 11:43

Version 1.18-171

Fixed the Steel and Nanotube Steel recipes to be faster with the Electric, Gas, and Cyberpunk (if you have that mod too) furnaces.

Changed the Crafting skill requirements across the board for all weapons, weapon components, and metal/wood materials.

Anvil -> Minimum 2, proficient at 4
Lathe -> Minimum 3, proficient at 5
Weapons and components -> between minimum 2 - 7, proficient between 4 - 9 depending on their tier.

Opdatering: 20. maj kl. 22:56

Version 1.17-168

Changed Advanced Mechanics to need Rudimentary Power instead of Electric Grids.

Opdatering: 20. maj kl. 20:41

Version 1.16-167

Fixed an unlocking issue for the Rudimentary Power buildings.

Opdatering: 20. maj kl. 20:10

Version 1.15-166

Fixed the Assault Shotgun sound effect, removed the Pulse Rifle bullet effect for now. Even the coolest modern day shotguns don't have energy effects. ;)

Changed the sound effect for the rifles to sound more rifley instead of the more electronic sounding Railgun Sniper.

Made the Smoothbore Coach Gun naming consistent to prevent confusion.