Total War: SHOGUN 2

Total War: SHOGUN 2

Ultimate Expanded Field Command V1.75
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Opdatering: 19. aug. kl. 9:54

v1.71
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-Lessened income from Imperial Farmstead and Ranch buildings to slow down later game and bring them more inline with the progression of the first 3 buildings.
-Fixed some minor faction matchlock units not having all ranks fire.

Opdatering: 18. aug. kl. 19:47

NEXT update:

-Imperial Ranch and Imperial Farms give less income. Should make late game income not so insane with Very Fertile farms putting in 11000 to the economy.

Opdatering: 18. aug. kl. 18:27

v1.70
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-all regular Yari Samurai get +3 defense, +1 attack
-Added Long Yari Samurai to game
-Changed Long Yari Ashigaru animations to always use their spears and never switch to sword, makes them stronger

Opdatering: 16. aug. kl. 17:43

1.69
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-Bow Cavalry reload made as fast as possible, ammo doubled. They should be more useful archers now.

Next update:

-Portuguese Caravel removed tech requirement, Galleon set to earlier tech

Next Update:

-all Yari Samurai get +3 defense, +1 attack
-Added Long Yari Samurai to game

Opdatering: 15. aug. kl. 18:13

1.68
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-Added Trade ships to the unit cap mechanic (how did I not notice this before...)

NEXT UPDATE:

Bow cavalry get double the ammo and the base reload set to 1 so they fire much quicker and are thus actually useful archers.

Opdatering: 15. aug. kl. 17:34

Opdatering: 15. aug. kl. 17:00

1.67
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-added Nagamaki to recruit time bonus for spears

-Kisho Shinobi now have a primary weapon more like a shuriken than the firebombs. This probably does nerf them but also they will probably kill way less of your own troops when you stop paying attention to them lol

Opdatering: 11. aug. kl. 23:35

1.66
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-Dutch VOC port gives +2 Dutch Pirates instead of +3. It's a really neat unit but the AI kind spams em.

-I had the spawn priority for garrison troops values backwards. Fixed!

Opdatering: 10. aug. kl. 19:20

HOTFIX:

-Fixed some units missing the "armor for infantry" bonus.

Opdatering: 10. aug. kl. 15:16

HOTFIX:

-Korean Pirates unit cap set to 2
-Fire Rockets could still be recruited by all the minor factions, fixed. They are OP.