Victoria 3

Victoria 3

Explorable Real-World Resources
Showing 1-10 of 19 entries
< 1  2 >
Update: Oct 3 @ 3:46am

Added the “Mediterranean Coast” trait to all provinces along the Mediterranean shoreline.

Adjusted the market intervention effect of the Yangtze, Amazon, Rhine, and Mississippi Rivers to +7.5%.

Adjusted the market intervention effect of the Yellow River to +2.5%.

Adjusted the effects of special ports such as the Port of London, Port of New York, Shanghai Bund, Port of Alexandria, and Port of Venice, setting them to +7.5% market intervention.

Increased building efficiency and infrastructure penalties in the Amazon Rainforest, Siberia, Northern Canada, and the Sahara Desert.

Update: Oct 1 @ 3:49pm

Fixed an overlap issue between West Prussia and Pomerania state regions.

Update: Sep 24 @ 12:42am

  • Fixed errors in several map tiles.

Update: Sep 23 @ 1:13pm

Update: Sep 23 @ 12:08pm

Adapted for 1.10 and fixed several other issues, such as incorrect resource distribution in the Korean Peninsula and Japan.

Update: Sep 9 @ 12:39pm

  • Fixed the distribution errors of the Canadian Coniferous Forest, the Great Plains Oilfield, and the São Francisco River.

  • Province traits now have a direct impact on the military and affect the maximum number of construction sectors in the area.

Update: Sep 9 @ 12:26pm

Update: Sep 9 @ 12:15pm

  • Added 10 new state traits in China and the Korean Peninsula.
  • Added a new Forest trait for Canada.
  • Fixed incorrect farmland ratios in South America and Russia caused by a coding error; farmland in Russia, Ukraine, and South America now better reflects reality.
  • Removed an iron mine resource that was mistakenly given to a province in Northwestern India.
  • Fixed a coding error in Friesland.

Update: Sep 9 @ 11:56am

Update: Jul 28 @ 2:03am