Victoria 3

Victoria 3

Explorable Real-World Resources
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Opdatering: 3. okt. kl. 3:46

Added the “Mediterranean Coast” trait to all provinces along the Mediterranean shoreline.

Adjusted the market intervention effect of the Yangtze, Amazon, Rhine, and Mississippi Rivers to +7.5%.

Adjusted the market intervention effect of the Yellow River to +2.5%.

Adjusted the effects of special ports such as the Port of London, Port of New York, Shanghai Bund, Port of Alexandria, and Port of Venice, setting them to +7.5% market intervention.

Increased building efficiency and infrastructure penalties in the Amazon Rainforest, Siberia, Northern Canada, and the Sahara Desert.

Opdatering: 1. okt. kl. 15:49

Fixed an overlap issue between West Prussia and Pomerania state regions.

Opdatering: 24. sep. kl. 0:42

  • Fixed errors in several map tiles.

Opdatering: 23. sep. kl. 13:13

Opdatering: 23. sep. kl. 12:08

Adapted for 1.10 and fixed several other issues, such as incorrect resource distribution in the Korean Peninsula and Japan.

Opdatering: 9. sep. kl. 12:39

  • Fixed the distribution errors of the Canadian Coniferous Forest, the Great Plains Oilfield, and the São Francisco River.

  • Province traits now have a direct impact on the military and affect the maximum number of construction sectors in the area.

Opdatering: 9. sep. kl. 12:26

Opdatering: 9. sep. kl. 12:15

  • Added 10 new state traits in China and the Korean Peninsula.
  • Added a new Forest trait for Canada.
  • Fixed incorrect farmland ratios in South America and Russia caused by a coding error; farmland in Russia, Ukraine, and South America now better reflects reality.
  • Removed an iron mine resource that was mistakenly given to a province in Northwestern India.
  • Fixed a coding error in Friesland.

Opdatering: 9. sep. kl. 11:56

Opdatering: 28. juli kl. 2:03