RimWorld

RimWorld

Rim War + Vanilla Base Generation Expanded Patch
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Update: Aug 3 @ 11:14pm

Official works in 1.6 with the recent update to rim war

Update: Jul 20 @ 6:02pm

Package id issue should be now resolved

Update: Jul 3 @ 2:10pm

required mod Vanilla Base Generated Expanded Link updated

Update: Jun 7 @ 9:04pm

Contingency code added for tribal owned cities (don't ask how that happens, it somehow can)

Update: May 29 @ 10:44pm

minor code adjustments

Update: May 11 @ 10:16pm

Change mod settings menu to be more precise and user friendly

Update: May 11 @ 1:24am

Rimcities compatibility added, wave defense based on settlement points

Update: May 6 @ 1:18pm

Added a toggle-able mod setting where you can choose whether or not stone chunks near mortars on ai settlements are deleted (for those who don't want stone chunks shot out of base game mortars)

Update: Apr 21 @ 11:43am

small quality of life change on a specific defense structure

Update: Apr 10 @ 12:45am

added extra checks into code to ensure it only runs when generating settlements not owned by players