Halo: The Master Chief Collection

Halo: The Master Chief Collection

Ultimate Campaign (DEMO)
Showing 1-6 of 6 entries
Update: Sep 18 @ 2:51pm

Updated for September 18th MCC Patch.

Update: Aug 13 @ 2:42pm

AUGUST 13, 2025 PATCH:

Spirit Dropships now fully destructible.

Lifeboat pilot AI added to survivor squads on "Halo".

Player now uses a SOCOM Battle Rifle as the default primary weapon on T&R.

Initial Marine squads on T&R are now a squad of ODSTs.

New firing sound effects for the Plasma Rifle, Banshee, Ghost, and Shade Turret to reflect their later game equivalents.

New Pelican sound effects from Halo: Reach.

Revised intro cutscene for The Silent Cartographer inspired by Unyx Spartan's epic TSC cutscene remake on YouTube:
https://youtu.be/5SLEoVYRJy8?si=4yp0VzlXuEFl_Srr

Battle Rifle from NP{Final}'s "Finish the Fight" mod has been added since it is far superior.

Update: Mar 16 @ 1:39pm

MARCH 16, 2025 PATCH:


The BR55HB Battle Rifle, and M932 DMR have been added into the weapon sandbox.

Added UNSC Army troopers that will fight alongside the player in small quantities armed with MA37 ARs, M392 DMRs, and M7 SMGs.

Army troopers can be identified by their green fatigues, and lighter brown armor plates, as compared to the gray and dark brown of the Marines.

Army troopers use Halo: Reach combat dialogue audio.

Marines now use the MA5B, DMR, and BR55 as their primary weapons.

Gun turrets on Covenant Spirit dropships are now destructible.

Update: Mar 11 @ 4:47pm

Update: Mar 11 @ 4:45pm

Initial Patch

Update: Mar 11 @ 4:41pm

Initial Upload