Garry's Mod

Garry's Mod

VRMod x64 - Extended
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Update: Sep 8 @ 2:38pm

-Reverted networking code that caused character to stop updating on respawn

Update: Sep 8 @ 2:07pm

-Fixed lua error after my other fixes

Update: Sep 8 @ 1:31pm

-Networking: another attempt to fix updates between VR players

Update: Sep 8 @ 4:22am

-Pickup: lot's of physics related adjustments + bug fix where dropped ent would block player movements

Update: Sep 5 @ 1:11pm

Pickup: slightly tuned the range boost for props, important items and NPCs. New recommended range is 2.5
Glide: Preventing VR player from partially controlling the vehicle if not in driver's seat

Update: Sep 3 @ 9:21am

-Restored broken pickup :D

Update: Sep 2 @ 6:56am

-Debug: added debugs to analog steer wheel input + switched off console prints by default

Update: Sep 2 @ 6:48am

-Debug: added glide input debug

Update: Aug 29 @ 4:28pm

- Debugging/Logging: Console prints have different colors based on which subsystem is printing message. Added more debugging toggles
- Input: bindings "car_mouse_" are functioning property.
P.S. You may use chords to assign them to grips on top of pickup, since it's only interact with UI it's ok to overlap controls

Update: Aug 28 @ 6:09pm

- Pickup: preventing pickup when unalive
- Glide: fixed tanks