Space Engineers

Space Engineers

Large Ship Railguns [Deprecated, link inside]
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Opdatering: 23. dec. 2015 kl. 1:37

Updated texture to improve color range. Tutorial said make paintable surfaces white, what actually needed to be done was 50% gray.

Opdatering: 3. dec. 2015 kl. 1:39

Minor housekeeping stuff.
Reduced muzzle velocity by a factor of 10, damage or range is unaffected by this change.

Opdatering: 3. dec. 2015 kl. 1:07

Opdatering: 3. dec. 2015 kl. 1:02

Opdatering: 2. dec. 2015 kl. 22:31

Brought back the old-style railgun turret. New style turret will eventually return as a dedicated point defense piece.
Changed GUI icons to match.

Opdatering: 23. nov. 2015 kl. 13:03

Completely remade the models and textures from scratch for DX11.
Significantly reduced the space requirements for the new "compact form" railgun turret.

Opdatering: 21. mar. 2015 kl. 13:52

Testing out detection/engagement range increase on the turret. Please let me know if it works.

Opdatering: 8. mar. 2015 kl. 16:01

Reuploaded due to possible file corruption.

Opdatering: 5. mar. 2015 kl. 15:38

Made use of the new API features to reduce rotation speed and limit the elevation angles between -2 and 75 degrees.

Added custom camera overlay.

Disabled idle turret rotation.

Opdatering: 19. jan. 2015 kl. 20:34

Added an AI enabled tag to the SBC file. I'm pretty sure the AI was acting erratic before because it couldn't find the tag in the definition.