Counter-Strike 2

Counter-Strike 2

Cache
Showing 1-6 of 6 entries
Update: Mar 9 @ 10:09pm

-Fixed Workshop thumbnail image.
-Fixed cubemap issue at mid. (thanks ThisIsMine!)
-Fixed hitbox on concrete blocks by Z.
-Fixed collisions on Blue Door.
-Fixed CT spawn outside of the buyzone. (thanks sexperience!)
-Blocked gap in sandbags. (thanks Olaftw!)

Update: Mar 8 @ 7:23pm

-Reduced ambient noise volume and frequency, including thunder sounds.
-Fixed rain in spawn puddle. (thanks 3kliksphilip!)
-Fixed incomplete geometry. (thanks 3kliksphilip!)
-Fixed DM stuck spot. (thanks BuSheeZy!)
-Fixed floating grass on A site. (thanks fakesuu!)
-Fixed cubemap issue in mid. (thanks fakesuu!)
-Fixed aesthetic issue on A site. (thanks fakesuu!)
-Fixed clipping issue in checkers. (thanks _ItzPfhil_!)
-Fixed misaligned texture. (thanks BlAcky!)
-Fixed incorrect material property on roof of highway hut. (thanks BlAcky!)
-Fixed cubemap issues in CT spawn, B Main and Mid. (thanks MAINARDO!)
-Fixed bot ladder issue. (thanks MAINARDO!)
-Fixed cubemap issue in A main.
-Fixed clipping issues. (thanks KYSO and niles!)
-Fixed clipping on whitebox in garabge. (thanks ConnorJC!)
-Fixed grenade clipping in A Main.

Update: Mar 6 @ 5:22pm

-Fixed pixelwalk spot in checkers.
-Fixed radar having black background.
-Fixed lighting in Vent.
-Fixed bomb stuck spots. (thanks psyx and nuoony!)
-Fixed z-fighting near heaven. (thanks kooitus!)
-Fixed guns turning black over manhole in T spawn. (thanks domitori!)
-Fixed unnecessary angular clip by phonebooths. (thanks CaptainBryan!)
-Added grenade clipping to metal panel at mid hut. (thanks BlueGhost!)
-Fixed invisible geometry through window in B main. (thanks IK1RU!)
-Fixed clipping issue on B rafters. (thanks Burken!)

Update: Mar 5 @ 6:01pm

-FPS improvement.
-Fixed T-side self boosting glitch.
-Lightened rubble piles at Mid and B site.
-Fixed collisions on White Box. (Thanks Lavundi!)
-Fixed clipping at middle garage door. (Thanks psyx!)
-Fixed ladder stuck spot. (Thanks Pigawn!)
-Fixed light shaft with collisions in A Main.
-Various small fixes. (Thanks psyx!)
-Various cubemap blends.

Update: Mar 4 @ 5:57pm

-FPS improvement.
-Added Radar placenames.
-Fixed global lighting. (Thanks Angel!)
-Fixed floor sounds in various spots. (Thanks MapInk!)
-Changed fire effect visual. (Thanks MapInk!)
-Fixed ladder movement bug. (Thanks domitori!)
-Fixed pixelgap on B site. (Thanks MikeTheMadMan!)
-Fixed cubemap issue. (Thanks Kittyhawk!)
-Fixed bomb stuck spot. (Thanks Lillykyu!)
-Fixed weapon lighting issue. (Thanks Beaver!)
-Fixed sandbags pixel gap. (Thanks MikeTheMadMan!)
-Fixed material impact type issue. (Thanks MikeTheMadMan!)
-Fixed physics clipping issue. (Thanks Kittyhawk!)
-Fixed pixel gap in A squeaky. (Thanks BlueGhost!)
-Fixed culling issue on A site props. (Thanks BlueGhost!)
-Fixed clipping issue on A main box. (Thanks shkevka!)

Update: Mar 3 @ 8:07am

Created Cache.